Closed TheGondos closed 5 months ago
gcGetCoreInterface was segfaulting during CTests in an fopen call when logging an initialization error, strange... Ended up lazy loading the gcCore when needed.
I'm done with this one, you can merge it if you feel it's ok
This PR adds support for D3D9 custom cameras. The gcCore API is hidden behind oapi calls to make usage straightforward :
The manual is updated and an example MFD has been added to the Lua Atlantis vessel (basically a simplified port of the GenericCamera from D3D9Client) Along with this, some new API has been added to support the GenericCamera port :