Closed TheGondos closed 1 week ago
WTF? A C++ include statement is now required in D3D9Util.cpp? And after adding it there is another error for a missing XRSound.h, only in the 64bit build, mind you... Can anybody restart the build to see if it's a random issue? Maybe there is a dependency missing somewhere? Edit: added XRSound_assets dependency to the LuaInterpreter since it's the target that deploys the XRSound.h file
I'm sorry to dig the standards thing up again, but the line
makes Orbiter leave C++17 behind...
Fix lame typo in ScriptVessel.cpp preventing clbk_visualdestroyed from being called.