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pablogila
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TileMapDual_godot_node
An automatic, real-time dual-grid tileset system for Godot
MIT License
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Strange artifacts when using directional lighting
#11
StormLight14
opened
1 week ago
1
Tileset invisible when loading a scene from get_tree().change_scene_to_file()
#10
StormLight14
opened
1 week ago
1
Fix crash if calling fill_tile or erase_tile on the first frame
#9
devvoid
closed
2 weeks ago
1
Fix transparent layers handling
#8
AdrienDesfarges
closed
2 weeks ago
0
individual cell signals
#7
pablogila
opened
3 weeks ago
0
Have tile variations
#6
shomykohai
closed
1 month ago
9
Fix bug
#5
FrostMiKu
closed
1 month ago
1
Stand alone real-time updating TileMapDual
#4
jeffbdavenport
closed
1 month ago
14
Cursor Dual Script file atlas_id var is null on startup
#3
Roqueasoto
closed
2 months ago
1
Fixed atlas_id automatization
#2
dexgamedev
closed
2 months ago
0
Is there a better way to paint multiple tilesets?
#1
ThePinkos
closed
2 months ago
4