pandorabox-io / in-game

Random code and stuff for in-game things
MIT License
3 stars 0 forks source link

JD inhibitor #387

Open Klaranth opened 2 weeks ago

Klaranth commented 2 weeks ago

wf13 What do you mean with the idea of "make an JD inhibitor"? What will it do? What use is it, etc. Please clarify.

S-S-X commented 2 weeks ago

I guess it might be about something like this but with inverse effect that would increase required energy instead of reducing it (if this ever gets done should be easy to adapt / configure for both ways)

Klaranth commented 2 weeks ago

Klaranth Basically have a few reactors to feed it, and we can have hubs for ships across the server?

Jeremy Sure, i think having some sort of new advanced power bank/battery that is hard to craft, meant specifically for JD hubs would be interesting

SX Mostly having stuff included from linked request https://github.com/pandorabox-io/in-game/issues/387 would make it interesting, even more if such subspace beacons allows digiline control for its behavior.

Klaranth Stuff included. there is no stuff in that issue that CAN be included.

Klaranth commented 2 weeks ago

The4spaceconstants imagine being able to craft air, then encasing it in a glass frame, then going to the border to then make a nodespace, then you can just stack nodespaces and put power banks in them to do that

SX Well, it's stuffed with a JD inhibitor idea which I read as a thing that has ability to repel jumpdrive. Though that's just how I understand it.

Klaranth commented 1 week ago

wf13 JD Inhibitor will let you jump in but not out of the area for a limited time, no more than 1 per ship

The4spaceconstants so, jd fly nets?

SX Very complicated to enforce per ship, not as complicated per area counting since last arrival. Such device however sure is a bit controversial and probably also its use would need many special restrictions.

Klaranth Or, just change the usage of a Jumpdrive itself? Say a cooldown period?

wf13 yeah, per however many chunks that an R15 can have in it at one time will work. that is power input for most though mese is instant no one uses that for big uses

The4spaceconstants should only work in warzone

wf13 no, it should work everywhere

Klaranth No one ? :)

The4spaceconstants why should you be trapping players outside of warzone

wf13 it has a cool down yes no one I know powers there ship in survival off of mese exclusively.

frog obviously not exclusively but i do often use it now that i think about it, exlusively could be really good

Klaranth When I had my multiminer I often used mese to move 4R15 ships.

SX There's been various warzone combat ship designs that do this, various general purpose ship and scout ships especially when working underground. There's more smaller ships than large ships that use mese and most are for working underground but also others. Also personally I used mese jumpdrives all the time for moving stuff around because it is easy to just grab engine and mese stack from backpack anywhere anytime.

SwissalpS commented 1 week ago

Swissa1pS has a public quarry using exclusively mese to autojump.