Open diegor2 opened 4 years ago
My only guess is, that renderscript is not compatible with the new HARDWARE flag? Again, I think this is a bug that has to be fixed on Google's side.
Yes, looks like renderscript doesn't support hardware bitmaps. As a workaround for #19 and #20 I'm copying the bitmap to a new one with ARGB_8888 config.
Do you have a suggestion how to continue with this issue?
I think Dali could internally check if the bitmap is hardware type and create a software copy.