Closed The-Doggy closed 4 years ago
Err, sorry not sure why github doesn't like my code... I put it on pastebin so that it's somewhat readable lol https://pastebin.com/tyVaQDjf
Are you the only one on your test server? Try setting these convars to 0 smrpg_need_enemies
and smrpg_enemies_not_afk
.
I got hung up on that a few times as well when testing new features 😅
You need to use 3 "`" on a separate line for larger code blocks.
Ahh yes it was the convars messing it up 😛 Thanks for the help and the tip about code blocks 👍
Sourcemod version: 1.11.0.6522 Metamod version: 1.11.0-dev+1130 Game: Half-Life 2: Deathmatch OS: Linux CentOS 7
Hi, I've been having issues with a plugin I made using smrpg not being able to use the SMRPG_AddClientExperience native because it's always returning false.
Here's the code I'm using to reproduce:
Everytime I kill one of the NPC's I get the "You killed a (something npc)" message in chat but the native also returns false and "asdf" is always printed to the server console as well.
I have no errors in logs except for this one from chat_processor
L 04/07/2020 - 16:45:32: [chat-processor.smx] Error parsing the flag message formatting config for game 'hl2mp', please verify its integrity.
Any help with this issue would be great, thanks!