Closed keawepoo closed 3 years ago
This log is not running U34-477203, but U35-477316, which is the Public Testing branch. There is no mod support for Public Testing branches until they go live, as they are often patched multiple times per week which makes repeatedly updating every mod infeasible. If this mod is important to a colony, consider staying on the stable release branch.
Expected Behavior
Game should start
Spaced Out! DLC - 477203
Current Behavior
Game crashes on start
Mod Versions
Steam
Yes.
Steps to Reproduce
Start Game...
Output Log
` Mono path[0] = 'D:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed'
Mono config path = 'D:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' PlayerConnection initialized from D:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55398 Multi-casting "[IP] 192.168.1.100 [Port] 55398 [Flags] 2 [Guid] 535882470 [EditorId] 46367311 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-M6DKK78) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] Oxygen Not Included" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55398] PlayerConnection already initialized - listening to [0.0.0.0:55398] Initialize engine version: 2020.3.11f1 (99c7afb366b3) [Subsystems] Discovering subsystems at path D:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3080 (ID=0x2206) Vendor:
VRAM: 10078 MB Driver: 30.0.14.7168 Begin MonoManager ReloadAssembly