This library provides a resilient full duplex communication link between a WiFi connected board and a server on the wired LAN. The board may be an ESP8266, ESP32 or other target including the Pyboard D. The design is such that the code can run for indefinite periods. Temporary WiFi or server outages are tolerated without message loss.
The API is simple and consistent between client and server applications,
comprising write
and readline
methods. The ujson
library enables various
Python objects to be exchanged. Guaranteed message delivery is available.
This project is a collaboration between Peter Hinch and Kevin Köck.
As of July 2020 it has been updated to use (and require) uasyncio
V3. See
section 3.1.1 for details of consequent API
changes.
IOT (Internet of Things) systems commonly comprise a set of endpoints on a WiFi network. Internet access is provided by an access point (AP) linked to a router. Endpoints run an internet protocol such as MQTT or HTTP and normally run continuously. They may be located in places which are hard to access: reliability is therefore paramount. Security is also a factor for endpoints exposed to the internet.
Under MicroPython the available hardware for endpoints is limited. Testing has been done on the ESP8266, ESP32 and the Pyboard D.
The ESP8266 remains as a readily available inexpensive device which, with care, is capable of long term reliable operation. It does suffer from limited resources, in particular RAM. Achieving resilient operation in the face of WiFi or server outages is not straightforward: see this document. The approach advocated here simplifies writing robust ESP8266 IOT applications by providing a communications channel with inherent resilience.
The usual arrangement for MicroPython internet access is as below.
Running internet protocols on ESP8266 nodes has the following drawbacks:
This document proposes an approach where multiple remote nodes communicate with a local server. This runs CPython or MicroPython code and supports the internet protocol required by the application. The server and the remote nodes communicate using a simple protocol based on the exchange of lines of text. The server can run on a Linux box such as a Raspberry Pi; this can run 24/7 at minimal running cost.
Benefits are:
The principal drawback is that in addition to application code on the ESP8266 node, application code is also required on the PC to provide the "glue" linking the internet protocol with each of the client nodes. In many applications this code may be minimal.
There are use-cases where conectivity is entirely local, for example logging locally acquired data or using some nodes to control and monitor others. In such cases no internet protocol is required and the server side application merely passes data between nodes and/or logs data to disk.
This architecture can be extended to non-networked clients such as the Pyboard V1.x. This is described and diagrammed here.
This repo comprises code for resilent full-duplex connections between a server application and multiple clients. Each connection is like a simplified socket, but one which persists through outages and offers guaranteed message delivery.
The code is asynchronous and based on asyncio
. Client applications on the
remote import client.py
which provides the interface to the link. The server
side application uses server.py
.
Messages are required to be complete lines of text. They typically comprise an arbitrary Python object encoded using JSON. The newline character ('\n') is not allowed within a message but is optional as the final character.
Guaranteed message delivery is supported. This is described in section 7. Performance limitations are discussed in section 8.
Client and server applications use readline
and write
methods to
communicate: in the case of an outage of WiFi or the connected endpoint, the
method will pause until the outage ends. While the system is tolerant of
runtime server and WiFi outages, this does not apply on initialisation. The
server must accessible before clients are started.
The link status is determined by periodic exchanges of keepalive messages. This is transparent to the application. If a keepalive is not received within a user specified timeout an outage is declared. On the client the WiFi is disconnected and a reconnection procedure is initiated. On the server the connection is closed and it awaits a new connection.
Each client has a unique ID which is an arbitrary string. In the demo programs
this is stored in local.py
. The ID enables the server application to
determine which physical client is associated with an incoming connection.
This repo has been updated for uasyncio
V3. This is incorporated in daily
builds of firmware and will be available in release builds later than V1.12.
Server code may be run under CPython V3.8 or above. It may be run under
MicroPython (Unix build), but at the time of writing this requires
this fix
to incorporate uasyncio
.
Directory iot
:
client.py
/ client.mpy
Client module. The ESP8266 has insufficient RAM
to compile client.py
so the precompiled client.mpy
should be used. See
note below.server.py
Server module. (runs under CPython 3.5+ or MicroPython 1.10+).
Directory iot/primitives
:__init__.py
Functions common to Client
and Server
.switch.py
Debounced switch interface. Used by remote
demo.
Optional directories containing Python packages:iot/examples
A simple example. Up to four clients communicate with a
single server instance.iot/remote
Demo uses the library to enable one client to control another.
This may need adapting for your hardware.iot/qos
Demonstrates and tests the qos (quality of service) feature, see
Quality of service.iot/pb1
Contians packages enabling a Pyboard V1.x to communicate with the
server via an ESP8266 connected by I2C. See documentation.NOTE: The file client.mpy
works with daily builds at the time of writing. The
bytecode format changes occasionally. If an application throws a bytecode error
it is necessary to cross-compile client.py
with the associated version of
mpy-cross
. Or raise an issue and I will post an update.
This section describes the installation of the library and the demos. The ESP8266 has limited RAM: there are specific recommendations for installation on that platform.
It is recommended to remove the old version and re-install as below.
There have been API changes to accommodate the new uasyncio
version: the
event loop argument is no longer required or accepted in Client
and Server
constructors. The directory structure has changed, requiring minor changes to
import
statements.
On ESP8266, RAM can be saved by building firmware from source, freezing
client.py
as bytecode. If this is not done, it is necessary to
cross compile
client.py
. The file client.mpy
is provided for those unable to do this. If
freezing, create an iot
directory in your modules directory and copy
iot/client.py
and the directory iot/primitives
and contents there.
Pre-requisites: firmware must be a current daily build or a release build after V1.12. If upgrading, particularly on an ESP8266, it is wise to erase flash prior to installtion. In particular this will ensure the use of littlefs with its associated RAM saving.
This repository is a python package, consequently on the client the directory structure must be retained. The following installs all demos on the target.
On your PC move to a directory of your choice and clone the repository there:
git clone https://github.com/peterhinch/micropython-iot
Installation consists of copying the iot
directory and contents to an iot
directory on the boot device. On ESP8266 or ESP32 the boot device is/pyboard
.
On the Pyboard D it will be /flash
or /sd
depending on whether an SD card
is fitted.
Copying may be done using any tool but I recommend
rshell. If this is used start in the
directory on your PC containing the clone, start rshell
and issue (adapting
the boot device for your platform):
rsync iot /pyboard/iot
On ESP8266, unless frozen, it is necessary to delete client.py
to force the
use of client.mpy
:
rm /pyboard/iot/client.py
The demo programs store client configuration data in a file local.py
. Each
demo has its own local.py
located in the directory of the demo code. This
contains the following constants which should be edited to match local
conditions. Remove the use_my_local
hack designed for my WiFi privacy.:
MY_ID = '1' # Client-unique string.
SERVER = '192.168.0.10' # Server IP address.
SSID = 'use_my_local' # Insert your WiFi credentials
PW = 'PASSWORD'
PORT = 8123
TIMEOUT = 2000
# The following may be deleted
if SSID == 'use_my_local':
from iot.examples.my_local import *
The ESP8266 can store WiFi credentials in flash memory. If desired, ESP8266
clients can be initialised to connect to the local network prior to running
the demos. In this case the SSID and PW variables may optionally be empty
strings (SSID = ''
).
Note that the server-side examples below specify python3
in the run command.
In every case micropython
may be substituted to run under the Unix build of
MicroPython.
This illustrates up to four clients communicating with the server. The demo
expects the clients to have ID's in the range 1 to 4: if using multiple clients
edit each one's local.py
accordingly.
On the server navigate to the parent directory of iot
and run:
python3 -m iot.examples.s_app_cp
or
micropython -m iot.examples.s_app_cp
On each client run:
import iot.examples.c_app
This shows one ESP8266 controlling another. The transmitter should have a pushbutton between GPIO 0 and gnd, both should have an LED on GPIO 2.
On the server navigate to the parent directory of iot
and run:
python3 -m iot.remote.s_comms_cp
or
micropython -m iot.remote.s_comms_cp
On the esp8266 run (on transmitter and receiver respectively):
import iot.remote.c_comms_tx
import iot.remote.c_comms_rx
This test program verifies that each message (in each direction) is received
exactly once. On the server navigate to the parent directory of iot
and run:
python3 -m iot.qos.s_qos_cp
or
micropython -m iot.qos.s_qos_cp
On the client, after editing /pyboard/qos/local.py
, run:
import iot.qos.c_qos
This tests the option of concurrent qos
writes. This is an advanced feature
discussed in section 7.1. To run the demo,
on the server navigate to the parent directory of iot
and run:
python3 -m iot.qos.s_qos_fast
or
micropython -m iot.qos.s_qos_fast
On the client, after editing /pyboard/qos/local.py
, run:
import iot.qos.c_qos_fast
If local.py
specifies an SSID, on startup the demo programs will pause
indefinitely if unable to connect to the WiFi. If SSID
is an empty string the
assumption is an ESP8266 with stored credentials; if this fails to connect an
OSError
will be thrown. An OSError
will also be thrown if initial
connectivity with the server cannot be established.
A client-side application instantiates a Client
and launches a coroutine
which awaits it. After the pause the Client
has connected to the server and
communication can begin. This is done using Client.write
and
Client.readline
methods.
Every client ha a unique ID (MY_ID
) typically stored in local.py
. The ID
comprises a string subject to the same constraint as messages:
Messages comprise a single line of text; if the line is not terminated with a newline ('\n') the client library will append it. Newlines are only allowed as the last character. Blank lines will be ignored.
A basic client-side application has this form:
import uasyncio as asyncio
import ujson
from iot import client
import local # or however you configure your project
class App:
def __init__(self, verbose):
self.cl = client.Client(local.MY_ID, local.SERVER,
local.PORT, local.SSID, local.PW,
local.TIMEOUT, conn_cb=self.state,
verbose=verbose)
asyncio.create_task(self.start())
async def start(self):
await self.cl # Wait until client has connected to server
asyncio.create_task(self.reader())
await self.writer() # Wait forever
def state(self, state): # Callback for change in connection status
print("Connection state:", state)
async def reader(self):
while True:
line = await self.cl.readline() # Wait until data received
data = ujson.loads(line)
print('Got', data, 'from server app')
async def writer(self):
data = [0, 0]
count = 0
while True:
data[0] = count
count += 1
print('Sent', data, 'to server app\n')
await self.cl.write(ujson.dumps(data))
await asyncio.sleep(5)
def close(self):
self.cl.close()
app = None
async def main():
global app # For closure by finally clause
app = App(True)
await app.start() # Wait forever
try:
asyncio.run(main())
finally:
app.close() # Ensure proper shutdown e.g. on ctrl-C
asyncio.new_event_loop()
If an outage of server or WiFi occurs, the write
and readline
methods will
pause until connectivity has been restored. The server side API is similar.
The constructor has a substantial number of configuration options but in many cases defaults may be accepted for all but the first five.
Constructor args:
my_id
The client id.server
The server IP-Adress to connect to.port=8123
The port the server listens on.ssid=''
WiFi SSID. May be blank for ESP82666 with credentials in flash.pw=''
WiFi password. timeout=2000
Connection timeout in ms. If a connection is unresponsive
for longer than this period an outage is assumed.conn_cb=None
Callback or coroutine that is called whenever the connection
changes.conn_cb_args=None
Arguments that will be passed to the connected_cb
callback. The callback will get these args preceeded by a bool
indicating
the new connection state.verbose=False
Provides optional debug output.led=None
If a Pin
instance is passed it will be toggled each time a
keepalive message is received. Can provide a heartbeat LED if connectivity is
present. On Pyboard D a Pin
or LED
instance may be passed.wdog=False
If True
a watchdog timer is created with a timeout of 20s.
This will reboot the board if it crashes - the assumption is that the
application will be restarted via main.py
.Methods (asynchronous):
readline
No args. Pauses until data received. Returns a line.write
Args: buf
, qos=True
, wait=True
. buf
holds a line of text.qos
is set, the system guarantees delivery. If it is clear messages may
(rarely) be lost in the event of an outage.wait
arg determines the behaviour when multiple concurrent writes are
launched with qos
set. See Quality of service.The following asynchronous methods are described in Initial Behaviour below. In most cases they can be ignored.
bad_wifi
bad_server
Methods (synchronous):
status
Returns True
if connectivity is present. May also be read using
function call syntax (via __call__
).close
Closes the socket. Should be called in the event of an exception
such as a ctrl-c
interrupt. Also cancels the WDT in the case of a software
WDT.Bound variable:
connects
The number of times the Client
instance has connected to WiFi.
This is maintained for information only and provides some feedback on the
reliability of the WiFi radio link.The Client
class is awaitable. If
await client_instance
is issued, the coroutine will pause until connectivity is (re)established.
Applications which always await
the write
method do not need to check or
await the client status: write
will pause until it can complete. If write
is launched using create_task
it is essential to check status otherwise
during an outage unlimited numbers of coroutines will be created.
The client buffers up to 20 incoming messages. To avoid excessive queue growth applications should have a single coroutine which spends most of its time awaiting incoming data.
When an application instantiates a Client
it attemps to connect to WiFi and
then to the server. Initial connection is handled by the following Client
asynchronous bound methods (which may be modified by subclassing):
bad_wifi
No args.bad_server
No args. Awaited if server refuses an initial connection.Note that, once a server link has been initially established, these methods will not be called: reconnection after outages of WiFi or server are automatic.
The bad_wifi
coro attempts to connect using the WiFi credentials passed to
the constructor. This will pause until a connection has been achieved. The
bad_server
coro raises an OSError
. Behaviour of either of these may be
modified by subclassing.
Platforms other than ESP8266 launch bad_wifi
unconditionally on startup. In
the case of an ESP8266 which has WiFi credentials stored in flash it will first
attempt to connect using that data, only launching bad_wifi
if this fails in
a timeout period. This is to minimise flash wear.
This option provides a last-ditch protection mechanism to keep a client running
in the event of a crash. The ESP8266 can (rarely) crash, usually as a result of
external electrical disturbance. The WDT detects that the Client
code is no
longer running and issues a hard reset. Note that this implies a loss of
program state. It also assumes that main.py
contains a line of code which
will restart the application.
Debugging code with a WDT can be difficult because bugs or software interrupts will trigger unexpected resets. It is recommended not to enable this option until the code is stable.
On the ESP8266 the WDT uses a sofware timer: it can be cancelled which
simplifies debugging. See examples/c_app.py
for the use of the close
method
in a finally
clause.
The WDT on the Pyboard D is a hardware implementation: it cannot be cancelled.
It may be necessary to use safe boot to bypass main.py
to access the code.
A typical example has an App
class with one instance per physical client
device. This enables instances to share data via class variables. Each instance
launches a coroutine which acquires a Connection
instance for its individual
client (specified by its client_id). This process will pause until the client
has connected with the server. Communication is then done using the readline
and write
methods of the Connection
instance.
Messages comprise a single line of text; if the line is not terminated with a
newline (\n
) the server library will append it. Newlines are only allowed as
the last character. Blank lines will be ignored.
A basic server-side application has this form:
import asyncio
import json
from iot import server
import local # or however you want to configure your project
class App:
def __init__(self, client_id):
self.client_id = client_id # This instance talks to this client
self.conn = None # Will be Connection instance
self.data = [0, 0, 0] # Exchange a 3-list with remote
asyncio.create_task(self.start())
async def start(self):
# await connection from the specific EP8266 client
self.conn = await server.client_conn(self.client_id)
asyncio.create_task(self.reader())
asyncio.create_task(self.writer())
async def reader(self):
while True:
# Next line will pause for client to send a message. In event of an
# outage it will pause for its duration.
line = await self.conn.readline()
self.data = json.loads(line)
print('Got', self.data, 'from remote', self.client_id)
async def writer(self):
count = 0
while True:
self.data[0] = count
count += 1
print('Sent', self.data, 'to remote', self.client_id, '\n')
await self.conn.write(json.dumps(self.data)) # May pause in event of outage
await asyncio.sleep(5)
async def main():
clients = {1, 2, 3, 4}
apps = [App(n) for n in clients] # Accept 4 clients with ID's 1-4
await server.run(clients, True, local.PORT, local.TIMEOUT) # Verbose
def run():
try:
asyncio.run(main())
except KeyboardInterrupt: # Delete this if you want a traceback
print('Interrupted')
finally:
server.Connection.close_all()
asyncio.new_event_loop()
if __name__ == "__main__":
run()
Server-side applications should create and run a server.run
task. This runs
forever and takes the following args:
expected
A set of expected client ID strings.verbose=False
If True
output diagnostic messages.port=8123
TCP/IP port for connection. Must match clients.timeout=2000
Timeout for outage detection in ms. Must match the timeout
of all Client
instances.The expected
arg causes the server to produce a warning message if an
unexpected client connects, or if multiple clients have the same ID (this will
cause tears before bedtime).
The module is based on the Connection
class. A Connection
instance provides
a communication channel to a specific client. The Connection
instance for a
given client is a singleton and is acquired by issuing
conn = await server.client_conn(client_id)
This will pause until connectivity has been established. It can be issued at
any time: if the Connection
has already been instantiated, that instance will
be returned. The Connection
constructor should not be called by applications.
Connection
instanceMethods (asynchronous):
readline
No args. Pauses until data received. Returns a line.write
Args: buf
, qos=True
, wait=True
. buf
holds a line of text.qos
is set, the system guarantees delivery. If it is clear messages may
(rarely) be lost in the event of an outage.__
The wait
arg determines the behaviour when multiple concurrent writes are
launched with qos
set. See Quality of service.Methods (synchronous):
status
Returns True
if connectivity is present. The connection state
may also be retrieved using function call syntax (via .__call__
).__getitem__
Enables the Connection
of another client to be retrieved
using list element access syntax. Will throw a KeyError
if the client is
unknown (has never connected).Class Method (synchronous):
close_all
No args. Closes all sockets: call on exception (e.g. ctrl-c).Bound variable:
nconns
Maintains a count of (re)connections for information or monitoring
of outages.The Connection
class is awaitable. If
await connection_instance
is issued, the coroutine will pause until connectivity is (re)established.
Applications which always await
the write
method do not need to check or
await the server status: write
will pause until it can complete. If write
is launched using create_task
it is essential to check status otherwise
during an outage unlimited numbers of coroutines will be created.
The server buffers incoming messages but it is good practice to have a coro which spends most of its time waiting for incoming data.
Server module coroutines:
run
Args: expected
verbose=False
port=8123
timeout=2000
This is the main coro and starts the system.
expected
is a set containing the ID's of all clients.verbose
causes debug messages to be printed.port
is the port to listen to.timeout
is the number of ms that can pass without a keepalive until the
connection is considered dead.client_conn
Arg: client_id
. Pauses until the sepcified client has
connected. Returns the Connection
instance for that client.wait_all
Args: client_id=None
peers=None
. See below.The wait_all
coroutine is intended for applications where clients communicate
with each other. Typical user code cannot proceed until a given set of clients
have established initial connectivity.
wait_all
, where a client_id
is specified, behaves as client_conn
except
that it pauses until further clients have also connected. If a client_id
is
passed it will returns that client's Connection
instance. If None
is passed
the assumption is that the current client is already connected and the coro
returns None
.
The peers
argument defines which clients it must await: it must either be
None
or a set of client ID's. If a set of client_id
values is passed, it
pauses until all clients in the set have connected. If None
is passed, it
pauses until all clients specified in run
's expected
set have connected.
It is perhaps worth noting that the user application can impose a timeout on
this by means of asyncio.wait_for
.
There are two principal ways of provoking LmacRxBlk
errors and crashes.
These modules aim to address these issues transparently to application code, however it is possible to write applications which violate 2.
There is a global TIMEOUT
value defined in local.py
which should be the
same for the server and all clients. Each end of the link sends a keepalive
(KA) packet (an empty line) at a rate guaranteed to ensure that at least one KA
will be received in every TIMEOUT
period. If it is not, connectivity is
presumed lost and both ends of the interface adopt a recovery procedure.
If an application always await
s a write with qos==True
there is no risk of
Feeding excess data to a socket: this is because the coroutine does not return
until the remote endpoint has acknowledged reception.
On the other hand if multiple messages are sent within a timeout period with
qos==False
there is a risk of buffer overflow in the event of an outage.
In the presence of a stable WiFi link TCP/IP should ensure that packets sent are received intact. In the course of extensive testing with the ESP8266 we found that (very rarely) packets were lost. It is not known whether this behavior is specific to the ESP8266. Another mechanism for message loss is the case where a message is sent in the interval between an outage occurring and it being detected. This is likely to occur on all platforms.
The client and server modules avoid message loss by the use of acknowledge
packets: if a message is not acknowledged within a timeout period it is
retransmitted. This implies duplication where the acknowledge packet is lost.
Receive message de-duplication is employed to provide a guarantee that the
message will be delivered exactly once. While delivery is guaranteed,
timeliness is not. Messages are inevitably delayed for the duration of a WiFi
or server outage where the write
coroutine will pause for the duration.
Guaranteed delivery involves a tradeoff against throughput and latency. This is
managed by optional arguments to .write
, namely qos=True
and wait=True
.
Message integrity is determined by the qos
argument. If False
message
delivery is not guaranteed. A use-case for disabling qos
is in applications
such as remote control. If the user presses a button and nothing happens they
would simply repeat the action. Such messages are always sent immediately: the
application should limit the rate at which they can be sent, particularly on
ESP8266 clients, to avoid risk of buffer overflow.
With qos
set, the message will be delivered exactly once.
Where successive qos
messages are sent there may be a latency issue. By
default the transmission of a qos
message will be delayed until reception
of its predecessor's acknowledge. Consequently the write
coroutine will
pause, introducing latency. This serves two purposes. Firstly it ensures that
messages are received in the order in which they were sent (see below).
Secondly consider the case where an outage has occurred but has not yet been detected. The first message is written, but no acknowledge is received. Subsequent messages are delayed, precluding the risk of ESP8266 buffer overflows. The interface resumes operation after the outage has cleared.
This default can be changed with the wait
argument to write
. If False
a
qos
message will be sent immediately, even if acknowledge packets from
previous messages are pending. Applications should be designed to limit the
number of such qos
messages sent in quick succession: on ESP8266 clients
buffer overflows can occur.
In testing in 2019 the ESP32 was not resilient under these circumstances; this
appears to have been fixed in current firmware builds. Nevertheless setting
wait=False
potentially risks resilience. If used, applications should be
tested to verify quality of service in the presence of WiFi outages.
If messages are sent with wait=False
there is a chance that they may not be
received in the order in which they were sent. As described above, in the event
of qos
message loss, retransmission occurs after a timeout period has
elapsed. During that timeout period the application may have successfully sent
another non-waiting qos
message resulting in out of order reception.
The demo programs qos/c_qos_fast.py
(client) and qos/s_qos_fast.py
issue
four write
operations with wait=False
in quick succession. This number is
probably near the maximum on an ESP8266. Note the need explicitly to check for
connectivity before issuing the write
: this is to avoid spawning large
numbers of coroutines during an outage.
In summary specifying wait=False
should be considered an "advanced" option
requiring testing to prove that resilence is maintained.
The interface is intended to provide low latency: if a switch on one node
controls a pin on another, a reasonably quick response can be expected. The
link is not designed for high throughput because of the buffer overflow issue
discussed in section 6. This is essentially
a limitation of the ESP8266 device: more agressive use of the wait
arg may be
possible on platforms such as the Pyboard D.
In practice latency on the order of 100-200ms is normal; if an outage occurs latency will inevitably persist for the duration.
TIMEOUT
This defaults to 2s. On Client
it is a constructor argument, on the server
it is an arg to server.run
. Its value should be common to all clients and
the sever. It determines the time taken to detect an outage and the frequency
of keepalive
packets. This time was chosen on the basis of measured latency
periods on WiFi networks. It may be increased at the expense of slower outage
detection. Reducing it may result in spurious timeouts with unnecessary WiFi
reconnections.
On ESP8266 with a current (June 2020) daily build the demo reports over 20KB free. Free RAM of 25.9KB was achieved with compiled firmware with frozen bytecode as per Installation.
In extensive testing the Pyboard D performed impeccably: no failures of any kind were observed in weeks of testing through over 1000 outages.
ESP32 was prone to occasional spontaneous reboots. It would typically run for a few days through multiple WiFi outages before rebooting.
ESP8266 still occasionally crashes and it is recommended to use the watchdog feature to reboot it should this occur.
It would take a very long time to achieve more than a subjective impression of
the effectof usage options on failure rate. The precautionary principle
suggests maximising free ram with frozen bytecode on ESP8266 and avoiding
concurrent qos==1
writes on ESPx platforms.
This extends the resilient link to MicroPython targets lacking a network interface; for example the Pyboard V1.x. Connectivity is provided by an ESP8266 running a fixed firmware build: this needs no user code.
The interface between the Pyboard and the ESP8266 uses I2C and is based on the existing I2C module.
Resilient behaviour includes automatic recovery from WiFi and server outages; also from ESP8266 crashes.
See documentation.
The client
module was designed on the expectation that client applications
will usually be simple: acquiring data from sensors and periodically sending it
to the server and/or receiving data from the server and using it to control
devices. Developers of such applications probably don't need to be concerned
with the operation of the module.
There are ways in which applications can interfere with the interface's operation either by blocking or by attempting to operate at excessive data rates. Such designs can produce an erroneous appearance of poor WiFi connectivity.
Outages are detected by a timeout of the receive tasks at either end. Each peer
sends periodic keepalive
messages consisting of a single newline character,
and each peer has a continuously running read task. If no message is received
in the timeout period (2s by default) an outage is declared.
From the client's perspective an outage may be of the WiFi or the server. In practice WiFi outages are more common: server outages on a LAN are typically caused by the developer testing new code. The client assumes a WiFi outage. It disconnects from the network for long enough to ensure that the server detects the outage. It then attempts repeatedly to reconnect. When it does so, it checks that the connection is stable for a period (it might be near the limit of WiFi range).
If this condition is met it attempts to reconnect to the server. If this
succeeds the client runs. Its status becomes True
when it first receives data
from the server.
A client or server side application which blocks or hogs processor time can
prevent the timely transmission of keepalive
messages. This will cause the
server to declare an outage: the consequence is a sequence of disconnect
and reconnect events even in the presence of a strong WiFi signal.
Server-side applications communicate via a Connection
instance. This is
unique to a client. It is instantiated when a specified client first connects
and exists forever. During an outage its status becomes False
for the
duration. The Connection
instance is retrieved as follows, with the
client_conn
method pausing until initial connectivity has been achieved:
import server
# Class details omitted
self.conn = await server.client_conn(self.client_id)
Each client must have a unique ID. When the server detects an incoming
connection on the port it reads the client ID from the client. If a
Connection
instance exists for that ID its status is updated, otherwise a
Connection
is instantiated.
The Connection
has a continuously running coroutine ._read
which reads data
from the client. If an outage occurs it calls the ._close
method which closes
the socket, setting the bound variable ._sock
to None
. This corresponds to
a False
status. The ._read
method pauses until a new connection occurs. The
aim here is to read data from ESP8266 clients as soon as possible to minimise
risk of buffer overflows.
The Connection
detects an outage by means of a timeout in the ._read
method: if no data or keepalive
is received in that period an outage is
declared, the socket is closed, and the Connection
status becomes False
.
The Connection
has a ._keepalive
method. This regularly sends keepalive
messages to the client. Application code which blocks the scheduler can cause
this not to be scheduled in a timely fashion with the result that the client
declares an outage and disconnects. The consequence is a sequence of disconnect
and reconnect events even in the presence of a strong WiFi signal.