Open Daxturus opened 4 hours ago
Can confirm this also happens to me
Same issue with 0.1.0-snapshot-3. 1.20.1 Forge 43.3.7 Create 0.5.1h Embeddium 0.3.31 Oculus 1.7.0 Loaded, but no shader (Shader is applied above mentioned things, i.e. smoothly shaded grey world.) Windows 11, AMD Vega 8 (Ryzen 7530U iGPU)
Describe the bug
On NeoForged 1.20.1, grass, water, and foliage textures turn completely gray if the game is loaded with Embeddium, when using the latest snapshot version (Snapshot 4).
This does not occur with the previous stable version of Destroy, 0.0.8, both with and without Embeddium. This is most likely a new issue with the snapshot.
To Reproduce
Steps to reproduce the bug:
Expected Behavior/Screenshots
Here is how the world should look. This is taken with Embeddium disabled.
And here is how it looks with Embeddium enabled. As you can probably tell, something is amiss; everything looks completely colorless.
System Information
I am running these worlds on Debian using an Nvidia graphics card. I have had no similar issues in the past; everything from Acedium/Nvidium to shaders has worked for me without strange rendering issues.
Additional context
Here is a relevant log file, detailing the process of launching the game and loading a world with Embeddium and Destroy installed. Lines 210-229 are particularly pertinent; these are Embeddium logs complaining that block color providers have been replaced. Destroy grass test log.txt (Ignore the error on line 230 -- this is an issue with the Prism Launcher's flatpak version. This error occurs whenever I launch the game using the Prism Launcher, even when no mods are loaded.)
Embeddium alone does not produce this weird grass color bug; only when combined with the latest Destroy snapshot does the grass turn grayish white.
I am using the Prism launcher, in case that changes anything. The world seed I've been using to get these screenshots is -9029979043972543010.
I discovered this bug when testing the modpack I've been working on. After updating, grass looked a consistent lifeless white-mint color. Unlike in the bare-bones test, the grass seems to have a slightly green tinge instead of being a dull neutral white. I think the difference in coloration might be caused by one of the other 200+ mods I have installed, though.
Minecraft Username: Daxturus