Open vorg opened 7 years ago
There is quite difference between pex and BabylonJS or ThreeJS https://github.com/vorg/pbr-compare
Existing implementations
glTF WebGL http://github.khronos.org/glTF-WebGL-PBR/
glTF https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#appendix-b-brdf-implementation
Filament https://github.com/google/filament
Reopening since we moved to Filament implementation
Status update: I've printed all the code on 5 pages of A3 and will do manual review at home
Side note: gltf engine feature tester https://github.com/cx20/gltf-test
BRDF comparison: https://github.com/wdas/brdf
There seem to be three in place...