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phogbinh
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cg
MIT License
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remove material.isEye
#14
phogbinh
closed
2 years ago
0
remove print information?
#13
phogbinh
opened
2 years ago
0
glUseProgram magically swaps all my iLoc?!
#12
phogbinh
opened
2 years ago
0
remove wireframe?
#11
phogbinh
closed
2 years ago
1
degree to radian function
#10
phogbinh
closed
2 years ago
0
fragment shader gets pixel or vertex as input?
#9
phogbinh
closed
2 years ago
1
vertex normal given?
#8
phogbinh
closed
2 years ago
0
light tutorial
#7
phogbinh
closed
2 years ago
0
remove press P set perspective
#6
phogbinh
closed
2 years ago
0
test model translate origin normalization
#5
phogbinh
closed
2 years ago
2
project follows opengl convention?
#4
phogbinh
opened
2 years ago
7
remove filenames
#3
phogbinh
closed
2 years ago
0
unbind m_shape_list[cur_idx].vao
#2
phogbinh
closed
2 years ago
1
remove VAO VBO
#1
phogbinh
closed
2 years ago
0