pixijs / layers

Separate the z-hierarchy of your scene tree from its canonical structure.
https://pixijs.io/layers/docs/
MIT License
222 stars 57 forks source link

pixi loader 'normal map' #30

Closed jonlepage closed 5 years ago

jonlepage commented 6 years ago

hi @ivanpopelyshev , i know you're really busy, but i just want tell you that the dev from texturePacker just add new update to v4.7 for support normal map and make easy to manage in pixi loader.

Version 4.7.0 (2018-05-09) Features Added support for FaceBook AR Studio Added normal_map reference to json file's meta section (Pixi, Phaser, Generic) Enabled support for rotated sprites in Phaser

So now the meta has a new property called normal_map: That will allow the loader to detect and make special textures tag. image

do you think you will have the time to update this soon ? thank a lot for all your work my friend.

ivanpopelyshev commented 6 years ago

oh WOW, thanks!

ivanpopelyshev commented 6 years ago

now i have to make a loader for it and hook in pixi-spine and in spritesheets

jonlepage commented 6 years ago

keep me informed about your approach for textures , I look forward to seeing how you will manages normal textures. From my side for now I create clown of textures named "textureName"+"_n". And to avoid use to complex regex, i check case option "trim Sprite Name"

image

But with this update you will certainly have a new better good idea on the way to approach normal textures. I can not wait to see it. thank for all your work.