Closed youbetterdont closed 5 years ago
I want to test the price condition implementation a bit more. I think uAny can potentially evaluate to null, but it doesn't cause a crash...
Yeah, there are some issues with this. Doesn't crash, but doesn't hide the items properly. Going to close this and work on it some more.
I also added the "from packet" price condition check. This allows the price condition to override other hiding filters (but only when %MAP% is used, as normal). Before, if you had something like the following, then the item would still be hidden. This is no longer the case with this patch.
ItemDisplay[PRICE>10000]: %NAME%%MAP%
ItemDisplay[some_item_worth_more_than_10000]: