ppy / osu

rhythm is just a *click* away!
https://osu.ppy.sh
MIT License
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Allow changing the break overlay view #6039

Open frenzibyte opened 5 years ago

frenzibyte commented 5 years ago

There are some beatmaps that take advantage of break times for showing some stuff in a storyboard which is currently being blocked by a counter, like new beginnings by pishifat

My proposal is to add a visual option for hiding the counter.

LeNitrous commented 5 years ago

Wouldn't it be better if mappers had some level of control over the gameplay HUD instead?

peppy commented 5 years ago

Hard one to adjust for, since existing beatmaps will need to be considered. One could argue the tutorial is a special case here, so I would be interested in other storyboards which are affected adversely by the break overlay.

LeNitrous commented 5 years ago

Most if not all existing beatmaps with storyboards show really elaborate animations during break times. Though disabling the break overlay all in all wouldn't be the wisest idea.

Coppertine commented 11 months ago

I think it would be better to hide the break overlay when the HUD Visibility is set to never. There would be cases where the player doesn't want to see the grade / score (and any other elements) if they are trying to actively hide them during gameplay. (I was kinda iffy if this issue is JUST for storyboard reasons but that is a secondary for me)