project-topaz / topaz

Server emulator for FFXI
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Tractor erases 'BATTLEFIELD' status #221

Open topaz-bot opened 4 years ago

topaz-bot commented 4 years ago

Issue by Wiggo32 Saturday Apr 14, 2018 at 15:29 GMT Originally opened as DarkstarProject/darkstar - Issue 4767


I have:

Client Version (type /ver in game) : 30180203_1

Source Branch (master/stable) : master

Additional Information (Steps to reproduce/Expected behavior) :

  1. Go start a BCNM with a buddy that can cast Tractor and Raise
  2. Die in said BCNM
  3. Have buddy tractor you to safety.
  4. Raise up.
  5. Grats! You can no longer participate in the BCNM.
topaz-bot commented 4 years ago

Comment by zynjec Sunday Apr 15, 2018 at 21:21 GMT


If we listen to what wiki's say, this might require some retail research, on the tractor page:

Tractor does not work in some BCNMs.

So we should:

topaz-bot commented 4 years ago

Comment by teschnei Sunday Apr 15, 2018 at 22:15 GMT


Battlefield status being reapplied with tractor should be the exact same process as when you log out (or disconnect) in a BCNM and log back. If one's broken, the other may be as well

On Sun, Apr 15, 2018 at 3:21 PM, Zynjec wrote:

If we listen to what wiki's say, this might require some retail research, on the tractor page http://ffxiclopedia.wikia.com/wiki/Tractor:

Tractor does not work in some BCNMs.

So we should:

  • Verify if this is even true.
  • If true, determine a list of BCNMs that you can/can't tractor.
  • Enable/disable tractor based on findings.
  • Fix BCNM status being reapplied based on findings.

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topaz-bot commented 4 years ago

Comment by dcasadevall Monday Apr 23, 2018 at 18:35 GMT


As far as I know, tractor is available in any BCNM.

topaz-bot commented 4 years ago

Comment by Wiggo32 Friday May 18, 2018 at 18:24 GMT


Tractor is not available in some BCNM's but for those of which you are not able to use it, it will simply give you a message that you cannot use it and then not allow you to cast. vs. dsp which allows you to cast and then erases your battlefield status. It would take casting tractor in every single bcnm to prove which ones allow and which ones don't but I have a theory that any battles entered using orbs (beastman/kindred seals etc..) will not allow tractor while the mission type battlefield events will. I have tested this out in 'some' battles but there are so many it will most likely take a lot of time. Regardless, when it is allowed, it should not wipe battlefield status.

topaz-bot commented 4 years ago

Comment by Wiggo32 Friday May 18, 2018 at 18:35 GMT


This video has the "No Tractor" message as well as a player DC'ing and reconnecting to the fight: https://www.youtube.com/watch?v=_Tx7fPtT708

topaz-bot commented 4 years ago

Comment by TeoTwawki Saturday May 19, 2018 at 16:02 GMT


Wiggo32 do you have the casters side of things? I didn't see the message for tractor because its the dead characters view of things in that video.

topaz-bot commented 4 years ago

Comment by Wiggo32 Sunday May 20, 2018 at 05:38 GMT


both sides are in that vid https://youtu.be/_Tx7fPtT708?t=758

topaz-bot commented 4 years ago

Comment by ffxisf Saturday May 26, 2018 at 10:22 GMT


tractor.lua : if (caster:getBattlefield() ~= nil) then target:setPos(caster:getXPos(), caster:getYPos(), caster:getZPos(), 0); end

topaz-bot commented 4 years ago

Comment by TeoTwawki Wednesday Jul 10, 2019 at 21:40 GMT


Still a problem post BCNM rework? Wiggo32