If all goes well here, XDG should be able to load meshes using more than one library and treat them as though they are part of the same geometry. Soft of a niche use case, since it would require that the mesh files fit together correctly, but still, it might be useful.
If all goes well here, XDG should be able to load meshes using more than one library and treat them as though they are part of the same geometry. Soft of a niche use case, since it would require that the mesh files fit together correctly, but still, it might be useful.