Closed theofficialgman closed 4 months ago
Ok, I reproduce the issue. I'll check (an older DRM version, from HumbleBundle, worked fine)
I did a bisect, and it"s the big elfloader refactore that is the issue. I'll do some more analysis later.
Ok, this should be fixed now/ If you can update and test.
it no longer core dumps. now all I get is a black screen. it isn't hung, I can hear the game audio in the background.
Mmm, it worked for me on 2 test machines. Can you checks logs?
game is crashing shortly after launch for me currently.
Yeah, I reproduce the issue. It's the preload of steam game overlay that break the workaround for this game (it use libstdc++ but doesn(t expliciitly loads it and expect dependancies to do it).
I'll work on another workaround for this.
Ok, I canged the way the workaround is done. It should works now with latest box64.
works. thank you
MiniMetro is DRM free (so even when installing from steam you can just run it from the launchscript). it is a unity based game.
it coredumps during launch
this issue still occurs with
BOX64_DYNAREC=0
Unfortunately I have not tried this game in a long time (since this issue was resolved https://github.com/ptitSeb/box64/issues/349) so idk when it stopped working or if it stopped working due to a box64 change or game change
the log below is with dynarec enabled