Closed skydark719 closed 6 months ago
Ok, I added that opcode, you can update and try again.
The opcode is fixed on both games, but now there's a new error appearing:
0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable to dispatch exception.
That error exists when dynarec is enabled.
When is disabled it prompts another unimplemented opcode:
10368|0x18b076e: Unimplemented 32 bits Opcode (8D 44 35 63) 64 EB 02 CD 20 2B C6 8D 44 0D 29 2B C1 8D 44
Does one of the game is free to download somewhere? I need to test localy, this kind of error is difficult to fix without some debugging.
Yes, both games are totally free and are lightweight to download. As I added on the previous message as an edit: If dynarec is off, it shows another opcode error.
Ok, so games now start without Dynarec (but of course, is super slow). Need to find what wrong when dynarec is on...
Ok, fixed. That was an intersting case of obfuscated code issue... It should be all good now.
Ok, now it works without any issues, thanks!
Some RPG Maker VX Ace games refuses to run on box64 with wine wow64, showing this opcode error (game tested: Aria's Story) on Tegra X1: