Open Madnevil opened 3 years ago
I noticed that Pi Labs (not sure if that's you) managed to run Warcraft 3 in OpenGL. I assume that both games run on similar engine so maybe there is resolution for opengl?
-opengl flag can be used up to Cata or WoD I believe. Specifically it can be used for the years-old classic versions of WoW, TBC, and WotLK found in internet archives or optical discs, but not the current 2023 Classic Era/TBC/WotLK clients from Battle.net with DX11/DX12 renderers.
I had some interest in running classic WoW on an Android phone and stumbled onto this project and this issue :p
Description
Game starts in DX9 mode but text is glitched out and some textures are missing/glitched. A resolution change fixes the text glitch for a couple seconds. On the other hand in OpenGL mode 90% of textures are missing plus text is messed similarly to DX9 mode.
On screenshot you can see errors like:
"GL_INVALID_VALUE in glColorMaski(buf=4)" "GL_INVALID_VALUE in glDisableIndexed(index=4)"
Tested on
Stock RPi4 with Twister OS 1.9.7, Box86 with Dynarec v0.2.0 b2d5587e, Wine 5.13
Status
Previous behavior: None reported
Current behavior
Runs slow with texture and text glitches.
Screenshots
OpenGL
OpenGL version string: 2.1 Mesa 20.3.0
Additional Information
I noticed that Pi Labs (not sure if that's you) managed to run Warcraft 3 in OpenGL. I assume that both games run on similar engine so maybe there is resolution for opengl? https://www.youtube.com/watch?v=85bfzDSWHNQ 800x600, low settings.