Marker tracking using the front-facing camera of HoloLens (both 1 and 2) and Unity, with a wrapper of ARToolKit built for UWP (Windows Universal Platform)
GNU Lesser General Public License v3.0
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Use HoloLens per-frame locatable camera pose, fix low FPS, support IL2CPP #38
Rather than placing the marker using a child object parented to the Unity Main Camera, instead use the per-frame locatable camera pose given by the HoloLens API. This means that when the user's head moves around, the marker is world locked while waiting for new frames rather than being head locked.
Properly disposing of the incoming SoftwareBitmaps to prevent low video FPS.
Several bug fixes are included: