qwrtln / issue-form-tester

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New Scenario: Secret Bomb Stash #53

Open xNeuroNx opened 1 month ago

xNeuroNx commented 1 month ago

Scenario type

Clash

Scenario Title

Secret Bomb Stash

Author

NeuroN

Source

https://discord.com/channels/740870068178649108/1278750250722525203/1278750250722525203

The Story

There are rumors of the abandoned bomb stash in this area. Use it to destroy your opponents. But be careful, because your enemies might be one step ahead of you.

Scenario Length

8

Player Count

2-6

Starting Gold

40

Starting Building Materials

0

Starting Valuables

0

Starting Gold Income

20

Starting Building Materials Income

2

Starting Valuables Income

1

Town Buildings

Starting Units

Additional Bonus

(replaces normal starting bonus): Search(4) artifact deck and shuffle the card into your M&M deck

Victory Conditions

Player gets 1 VP after winning a siege/entering enemy town while carrying the bomb.

You can mark VP by collecting faction cubes of your opponent's color or a color that is not used by any player. Player wins when they score 3 VP, the scenario ends immediately after the third bomb is scored by any single player

Defeat Conditions

Players loose if they don't score enough VPs in the designated amount of turns.

Round 4 Timed Events

Every even round (astrologers round) each hero gets +1MP:racehorse:, except the current bomb carrier.

Round 5 Timed Events

No response

Round 6 Timed Events

No response

Round 7 Timed Events

No response

Round 8 Timed Events

Round 9 Timed Events

No response

Round 10 Timed Events

No response

Round 11 Timed Events

No response

Round 12 Timed Events

No response

Additional Rules

Players starting level: level 3 (before the start of the scenario instead of normal Search (2) abilities twice, each player performs Search (4) abilities once)

the grail will henceforth be referred to as bomb Special rules:

Center tile - On center tile Player can freely move through the neutral battles level VI, as if they had basic pathfinding effect (they can choose to fight there, but don't have to, and can't end turn there without resolving the battle). The level VII combat is ignored. The hero that visits the grail space gets the bomb(grail token). Put the grail token under bomb carrying hero's miniature.

Bomb :bomb: :

Obelisks:

xNeuroNx commented 1 month ago

This scenario is a bit unorthodox, which makes it not completely fit the template.