Closed gdisanto closed 10 years ago
Your best bet is listening to document.ready. The only problem is that we(Grooveshark) do setup in document.ready so you'll want to put your callback behind a tiny setTimeout delay so that Grooveshark's code can run first.
There's also GS.ready which is a deferred, but I wouldn't recommend that since Grooveshark can change it at any time and isn't guaranteed.
Yeah It's what I've done but It doesn't seem a good solution. What about the page is taking time to be loaded?
Thanks for the reply
(function()
{
var init_check = function ()
{
try {
GS.ready.done(function(){
//your code goes here
});
} catch(e) {
setTimeout(init_check, 100);
}
}
init_check();
})()
But some function are initialised only after some user action (join a BC, start to play...)
Thanks ;)
Hi, I'm working on a small project during my spare time. I have problem to figure out how I can set a listener executing my main function when gs is fully loaded. By giving a look to your project I guess you understood how the gs script works. Can you say me what event/object I have to listen? If my project works properly we could add it as a new feature for GSextended ;)