My client seems to disconnect right after it connects,
GameServer throws System.NullReferenceException: on (IPEndPoint)tcpClient.Client.RemoteEndPoint! in Connection.cs
`System.NullReferenceException: 'Object reference not set to an instance of an object.'
System.Net.Sockets.TcpClient.Client.get returned null.`
Using BlueStacks emulator
NA Azurlane Client
frida command ran: frida -U "Azur Lane" -l azurlane.js --realm=emulated
changed SERVER_ADDRESS in azurlane.js to my local ip, so: 10.0.0.123
My client seems to disconnect right after it connects,
GameServer throws System.NullReferenceException: on (IPEndPoint)tcpClient.Client.RemoteEndPoint! in Connection.cs `System.NullReferenceException: 'Object reference not set to an instance of an object.'
System.Net.Sockets.TcpClient.Client.get returned null.`
Using BlueStacks emulator NA Azurlane Client frida command ran: frida -U "Azur Lane" -l azurlane.js --realm=emulated changed SERVER_ADDRESS in azurlane.js to my local ip, so: 10.0.0.123