raiguard / QuickItemSearch

Factorio mod - quickly search for items in your inventory or connected logistic network.
MIT License
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Quick Item Search #34

Closed 3vaLpwner closed 4 months ago

3vaLpwner commented 1 year ago

Description

Hello! Found a bug while was working on Debian 11, headless server 1.1.87. Can not clearly understand what happened, there was a lot of players.

89844.791 Info GameActionHandler.cpp:5077: UpdateTick (5316516) processed PlayerJoinGame peerID(74) playerIndex(6) mode(connect) 89848.149 Error MainLoop.cpp:1382: Exception at tick 5316716: The mod Quick Item Search (2.1.7) caused a non-recoverable error. Please report this error to the mod author.

Error while running event QuickItemSearch::Custom event (ID 377) Gui element with name qis_infinity_filter_window already present in the parent element. stack traceback: [C]: in function 'add' flib/gui.lua:85: in function 'recursive_build' flib/gui.lua:150: in function 'build' QuickItemSearch/scripts/gui/infinity-filter.lua:14: in function 'build' QuickItemSearch/control.lua:145: in function <QuickItemSearch/control.lua:128> [C]: in function 'raise_event' flib/dictionary-lite.lua:329: in function <flib/dictionary-lite.lua:311> stack traceback: [C]: in function 'raise_event' flib/dictionary-lite.lua:329: in function <flib/dictionary-lite.lua:311> 89848.149 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Quick Item Search (2.1.7) caused a non-recoverable error. Please report this error to the mod author.

Error while running event QuickItemSearch::Custom event (ID 377) Gui element with name qis_infinity_filter_window already present in the parent element. stack traceback: [C]: in function 'add' flib/gui.lua:85: in function 'recursive_build' flib/gui.lua:150: in function 'build' QuickItemSearch/scripts/gui/infinity-filter.lua:14: in function 'build' QuickItemSearch/control.lua:145: in function <QuickItemSearch/control.lua:128> [C]: in function 'raise_event' flib/dictionary-lite.lua:329: in function <flib/dictionary-lite.lua:311> stack traceback: [C]: in function 'raise_event' flib/dictionary-lite.lua:329: in function <flib/dictionary-lite.lua:311>" 89848.149 Info ServerMultiplayerManager.cpp:813: updateTick(5316716) changing state from(InGame) to(Failed)

Reproduction

No response

raiguard commented 8 months ago

Do you have a consistent reproduction for this?