Which products are affected?
Google Earth
What steps will reproduce the problem?
1. draw some arcs/circles in kml and load it as a layer in
google earth. In the eastern US you get quite perfect arcs but in
the west the edges are rugged.
2. In smaller scale you draw more rugged
arcs you get.
What is the expected output or behavior? What do you see instead?
smooth edges all around the globe
What application versions (if any) are you using?
GE 6 Windows, Google Earth 5.2.1.1588 Linux
Which operating systems (and/or relevant web browsers) are affected?
Windows, Linux
Please provide any additional information (code snippets/links) below.
There is no difference in using double or float type (C++). The mysterious
border between rugged and smooth arcs is longitude -100. Because that is one
number more than -99 and other bigger well working longitudes I think the
problem is you guys in Google are using float instead of double and are loosing
precision. Could you please fix it?
Original issue reported on code.google.com by jba...@newfieldwireless.com on 23 Mar 2011 at 5:54
Original issue reported on code.google.com by
jba...@newfieldwireless.com
on 23 Mar 2011 at 5:54Attachments: