Open Soremwar opened 2 weeks ago
Could you share what specific viewport or project settings you're thinking of?
Texture filter for canvas items, setting it to nearest
specifically
Would you be able to share a small project with a sample scene, so I can see if a potential feature implementation works?
I created a reproduction based on examples/example_scenes/2D-4.3/2d_example_scene.tscn
, since it's a perfect example
Only change made to project defaults was the texture filter on project settings from linear
to nearest
If texture filter on the scene node is set to inherit, the scene is sharp, the preview is blurry
If manually set, the preview will match the scene in both cases
Project Type
2D, Editor
Feature Description
Viewport settings should be configurable for the preview tab or inherit these from project settings, otherwise the preview won't match the visual of the game
Use Cases
When working with pixel art games, the default filter will turn everything into a blurry mess
(Optional) Proposed Solution
No response