Currently we only support OpenGL as our rendering backend (and polygon doesn't even do a good job of hiding that fact). Polygon needs to be able to support different rendering backends, so our next step should be to support DirectX. Once that's done polygon should have been reworked in such a way that it will be easier to add new backends in the future.
Unfortunately I don't even know where to start with this one, really. I've tried to find tutorials on getting started with DirectX but I haven't had much luck.
Currently we only support OpenGL as our rendering backend (and polygon doesn't even do a good job of hiding that fact). Polygon needs to be able to support different rendering backends, so our next step should be to support DirectX. Once that's done polygon should have been reworked in such a way that it will be easier to add new backends in the future.
Unfortunately I don't even know where to start with this one, really. I've tried to find tutorials on getting started with DirectX but I haven't had much luck.