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randovania
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randomprime
Prime1 patcher for Randovania and a few other things.
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Cutscene and QoL fixes Pt. 2
#25
Closed
MrMiguel211
closed
7 months ago
MrMiguel211
commented
8 months ago
Skippable Cutscenes
Heavily improved Hive Totem, Energy Core and Ruined Courtyard cutscene skips.
The water now always ends up where it should be if you watched the whole thing.
Improved Hive Totem intro cutscene skip timings.
Fixed Observatory projector activation cutscene skip activating the projector twice if skipped the cutscene late.
Fixed Flying Pirates moving up away from the player upon cutscene skip in Control Tower.
Fixed Combat Visor being forced upon grabbing the pickup in Research Core for Competitive Cutscene mode.
Added a "Doors Unlocked" HUD Memo in Control Tower once the fight is done for Competitive Cutscene mode.
QoL
Increased the size of the Load Trigger to Furnace Access in Energy Core.
Adjusted the Hive Totem scan position to match it's PAL counterpart.
Adjusted Ruined Courtyard water going down timer to better fit visuals.
Fixed fog in Research Entrance disappearing after clearing the 1st Pass Pirates and before the 2nd Pass Shadow Pirates.
Fixed Energy Core Puzzle music not playing again if left the room while the timer is going down.
Fixed underwater sound playing even if you are not underwater in Energy Core.
The sound activation trigger now properly follows the water.
Fixed Beetle music still playing if left Ruined Shrine through the bottom.
Fixed sometimes getting stuck near the end of the Spider Track in Ruined Fountain.
Fixed Save Station B playing it's music and interrupting Phendrana music if left the room too quickly.
Removed overlooked music triggers in a few rooms.
Observatory
Fixed incorrect music playing when the projector is active, it now plays it's designated music permanently upon room entry.
Fixed panel activation cutscene playing on 2nd Pass when the projector is already active.
Restored an unused particle effect for the projector.
The projector now loads activated instead of activating immediately upon load.
Skippable Cutscenes
QoL