NPM module that exports the GameBoyCore.js
file from
grantgalitz/GameBoy-Online
Changes:
Buffer
or ArrayBuffer
instead of
deprecated binary stringsEmitter
.var gb = require('gameboy');
gb(canvasElement, romData, opts);
bootRom
- boot with boot ROM first (true
)gbBootRom
- use gameboy boot ROM instead of gameboy color (false
)mbc1
- allow for MCB1 instead of ROM only (false
)prioritizeGb
- give priority to gameboy mode (false
)interval
- emulator loop interval (6
)canvas
- custom canvas constructor (null
)imageSmoothing
- smooth images when resizing (true
)drawEvents
- emit draw
(false
)sound
- sound interface (null
)volume
- volume level (1
)audioBufferMin
- minimum span amount over x interpreter iterations (10
)audioBufferMax
- maximum span amount over x interpreter iterations (20
)colorizeGb
- colorize gameboy mode (true
)overrideMbc
- override MBC RAM disabling and always allow reading and
writing to the banks (false
)typedArrays
- use typed arrays (true
)channels
- user controlled channel enables ([true,true,true,true]
)draw
raised only if drawEvents
is true
whenever a draw to the
canvas occurserror
raised when emulation should be paused due to
unexpected behaviorGPL2 - Copyright (C) 2010 - 2012 Grant Galitz