There should be a semi-procedural approach so that you can make things like chessboard tiles, ruins and forest areas with trees and bushes here and there and rooms not just with only water (though there could still be depending on random configuration (pool mode or something)).
There should be a semi-procedural approach so that you can make things like chessboard tiles, ruins and forest areas with trees and bushes here and there and rooms not just with only water (though there could still be depending on random configuration (pool mode or something)).