Closed rtjia closed 1 month ago
For triggering Mesh finalization you need to set the AsyncCallback. Without it the mesh will be basically useless.
Thank you. yes , I do it, but when i use runtimeSkelContext call FinalizeSkeletalMeshWithLODs() in AsyncCallback function for Mesh finalization , but crash, I trace code , it's seems like some infomation of runtimeSkelContext was lost .
I'm back again :-)
I need use Async at loadSkeletalMesh, but i noticed function LoadSkeletalMeshRecursiveAsync() have not call FinalizeSkeletalMeshWithLODs ,
But, have some error at runtime . So , Is there anything wrong with the above steps?
Thanks a lot.