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Ready Player Me Unreal SDK
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[SDK-144] Added support for the autoLODs
#52
Closed
gadamyan
closed
6 months ago
gadamyan
commented
6 months ago
TICKETID
Description
Added support for the autoLODs
Added ReadyPlayerMeAutoLodConfig for setting up autoLODs.
Updated AvatarLoader and CacheHandler for supporting autoLODs
Updated the API for the ReadyPlayerMeComponent and ReadyPlayerMePreloadAction to accept AutoLodConfig parameter
Note
Currently the distances for the autoLods don't have any effect due to a bug in glTFRuntime
Changes
Added
Added support for the autoLODs
Added ReadyPlayerMeAutoLodConfig for setting up autoLODs.
Updated
Updated AvatarLoader and CacheHandler for supporting autoLODs
Updated the API for the ReadyPlayerMeComponent and ReadyPlayerMePreloadAction to accept AutoLodConfig parameter
How to Test
Add steps to locally test these changes
Checklist
[ ] Tests written or updated for the changes.
[ ] Documentation is updated.
[ ] Changelog is updated.
QA Testing
Mention any useful test cases for this feature and add to QA Testing documentation.
Details
If more details are necessary to support the description with images and videos add them here.
TICKETID
Description
Note
Changes
Added
Updated
How to Test
Checklist
QA Testing
Details