The templates for spawning furniture in player homes has the wrong height position format, which results in furniture spawning in the floor. This causes clipping, and instability for the PhysX objects such as the map. They "shake" invisibly due to being wrongly placed and kill the player when touched.
All maps except Livonia are affected. Livonia has the right position format because the template was created with the proper position commands.
The templates for spawning furniture in player homes has the wrong height position format, which results in furniture spawning in the floor. This causes clipping, and instability for the PhysX objects such as the map. They "shake" invisibly due to being wrongly placed and kill the player when touched.
All maps except Livonia are affected. Livonia has the right position format because the template was created with the proper position commands.