rendergather / carve

Automatically exported from code.google.com/p/carve
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Wrong intersection #12

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Wrong intersection with attached polyhedron detected. 
Try this: intersect.exe "CUBE & bug.ply"
I also try triangulated version of "bug.ply", but the result is still
incorrect.
See the situation at attached picture. Correct intersection is a left part
of "bug.ply". Carve generates something like "CUBE & bug.ply + CUBE" - the
whole cube is included in the result...

Martin

Original issue reported on code.google.com by dus...@gmail.com on 13 Oct 2009 at 11:22

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GoogleCodeExporter commented 9 years ago
This is a problem with the group classifier. If you specify the use of the edge 
classifier (with the -e flag) the 
result is correct.

I'll try and correct the defect in the group classifier, but the edge 
classifier is a more robust approach.

Original comment by tobias.s...@gmail.com on 14 Oct 2009 at 12:39

GoogleCodeExporter commented 9 years ago
You're right, thanks! No problem with edge classifier.

Original comment by dus...@gmail.com on 14 Oct 2009 at 8:01

GoogleCodeExporter commented 9 years ago

Original comment by tobias.s...@gmail.com on 13 Feb 2012 at 6:03