Open Axionize opened 2 weeks ago
@booky10
There is a syntax error in your mappings, see build logs
@booky10 fixed
An upstream issue in grim hinges on this being fixed. I'd appreciate this being done as soon as you have time.
I'll hopefully get this done later today, I still want to do some testing before merging to ensure this works properly
Items are similar broken/incorrect just like the blocks. An additional hurdle is that item mappings also don't appear to use blockstates? (or I guess itemstates?).
For example 175:2 corresponds to tallgrass and 175:3 corresponds to large ferns. Every 175 variant is considered a large fern. I don't really care since I only care about the hitboxes of these blocks (and they're all the same) but someone else down the line might.
Can we make item mappings work with data states?
Fixes https://github.com/retrooper/packetevents/issues/1052