Closed rfht closed 2 years ago
Controller 0: XBox360 Controller
IGLDevice: OpenGLDevice
OpenGL Device: AMD TURKS (DRM 2.50.0 / 6.6, LLVM 8.0.1)
OpenGL Driver: 3.1 Mesa 19.0.8
OpenGL Vendor: X.Org
MojoShader Profile: glsl120
EXT_swap_control_tear unsupported. Fall back to standard VSync.
Loaded settings {
"TutorialDisabledGlobally": false,
"ResolutionX": 1280,
"ResolutionY": 960,
"GuiScale": 1,
"GuiAutoScale": true,
"ChunkDrawDistance": 100.0,
"VertexCullDistance": 1000.0,
"AntiAliasing": 0,
"Fullscreen": false,
"EnableGlow": false,
"DrawSkyReflected": false,
"DrawChunksReflected": false,
"DrawEntityReflected": false,
"AmbientOcclusion": false,
"CalculateRamps": true,
"CameraScrollSpeed": 10.0,
"CameraZoomSpeed": 0.5,
"EnableEdgeScroll": false,
"WorldScale": 4.0,
"DisplayIntro": true,
"MasterVolume": 1.0,
"SoundEffectVolume": 1.0,
"MusicVolume": 0.2,
"CursorLightEnabled": false,
"EntityLighting": false,
"SelfIlluminationEnabled": false,
"ParticlePhysics": false,
"GrassMotes": false,
"NumMotes": 512,
"InvertZoom": false,
"ChunkGenerateDistance": 80.0,
"ChunkRebuildTime": 0.1,
"ChunkUnloadDistance": 250.0,
"DrawDebugData": false,
"VisibilityUpdateTime": 0.05,
"ChunkGenerateTime": 0.5,
"FogofWar": true,
"UseDynamicShadows": false,
"UseLightmaps": false,
"DrawPaths": false,
"AutoSave": true,
"AutoSaveTimeMinutes": 5.0,
"SaveLocation": "",
"VSync": false,
"AllowReporting": true,
"ZoomCameraTowardMouse": true,
"CameraFollowSurface": false
}
/home/thfr/.local/share/DwarfCorp/settings.json
quoting flibit: "I believe that game has excessive threaded GL in it"
This is much improved and playable when I tried it with the latest Steam version, rather than the outdated one from humblebundle.
launches with fnaify 2.0-beta from 2019-09-19. In-game, the frame rate is poor, but better than it used to be. That's with SDL2 2.0.10, mojoshader 1214, on the AMD HD 7570 card.