My TES3 Morrowind mods and modding utility tools.
nightly link: https://rfuzzo.github.io/tes3-mods/MagicSynergies.zip
nexus link:
nightly link: https://rfuzzo.github.io/tes3-mods/Flin.zip
nexus link: https://www.nexusmods.com/morrowind/mods/54755
A Morrowind card game mod. Readme Magic effects with environment and school synergies. Readme
Can now be found at: https://github.com/rfuzzo/Immersive-Travel
nexus link: https://www.nexusmods.com/morrowind/mods/52813
Implements a gothic-like lockpicking minigame.
nexus link: https://www.nexusmods.com/morrowind/mods/52794
On level up, simply carry over unused attributes. If you pick an attribute when levelling up, all skill level ups for that attributes are lost.
nexus link: https://www.nexusmods.com/morrowind/mods/52793
Replaces the vanilla pickpocket mechanic with a KCD-inspired minigame.
nexus link: https://www.nexusmods.com/morrowind/mods/52683
A simple mod that disables the vanilla map menu and replaces it with textured maps when you read a map or a guide book. Also Integrates with various Map & Compass map packs.
nexus link: https://www.nexusmods.com/morrowind/mods/51123
This mod changes the "dispose corpse" button to "eat corpse" if you are playing as a Bosmer and adds some buffs for eating your felled enemies. Includes some logic for use as an Ashfall-addon.
nexus link: https://www.nexusmods.com/morrowind/mods/51087
This mod adds compare tooltips for looked-at or equipped items against the equipped item of the same category. The mod has multiple MCM options to configure the comparison style.
nexus link: https://www.nexusmods.com/morrowind/mods/51076
This mod uses MWSE to display splash screens during cell loading instead of freezing the frame as vanilla does.