rfuzzo / tes3-mods

My TES3 Morrowind mods
https://rfuzzo.github.io/tes3-mods/
MIT License
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TES3 mods

My TES3 Morrowind mods and modding utility tools.

Mods

🚧 Magic Synergies

nightly link: https://rfuzzo.github.io/tes3-mods/MagicSynergies.zip

nexus link:

✅ Care for a round of FLin?

nightly link: https://rfuzzo.github.io/tes3-mods/Flin.zip

nexus link: https://www.nexusmods.com/morrowind/mods/54755

A Morrowind card game mod. Readme Magic effects with environment and school synergies. Readme

✅ Immersive Travel

Can now be found at: https://github.com/rfuzzo/Immersive-Travel

✅ Lockpick Minigame

nexus link: https://www.nexusmods.com/morrowind/mods/52813

Implements a gothic-like lockpicking minigame.

✅ Simple Levelup Skills Persist

nexus link: https://www.nexusmods.com/morrowind/mods/52794

On level up, simply carry over unused attributes. If you pick an attribute when levelling up, all skill level ups for that attributes are lost.

✅ Pickpocket Minigame

nexus link: https://www.nexusmods.com/morrowind/mods/52793

Replaces the vanilla pickpocket mechanic with a KCD-inspired minigame.

✅ Immersive Maps

nexus link: https://www.nexusmods.com/morrowind/mods/52683

A simple mod that disables the vanilla map menu and replaces it with textured maps when you read a map or a guide book. Also Integrates with various Map & Compass map packs.

✅ Immersive Bosmer Corpse Disposal

nexus link: https://www.nexusmods.com/morrowind/mods/51123

This mod changes the "dispose corpse" button to "eat corpse" if you are playing as a Bosmer and adds some buffs for eating your felled enemies. Includes some logic for use as an Ashfall-addon.

✅ MWSE Compare Tooltips

nexus link: https://www.nexusmods.com/morrowind/mods/51087

This mod adds compare tooltips for looked-at or equipped items against the equipped item of the same category. The mod has multiple MCM options to configure the comparison style.

✅ MWSE Loading Splash Screens

nexus link: https://www.nexusmods.com/morrowind/mods/51076

This mod uses MWSE to display splash screens during cell loading instead of freezing the frame as vanilla does.