Open flashmandv opened 5 years ago
The hanging and crashing method is SteamAPI::Init() -> NativeMethods.SteamAPI_Init()
I am currently having the same issue. @flashmandv did you ever find a solution for this?
Never mind ... restarting steam fixed the issue. See: https://steamcommunity.com/app/283640/discussions/8/358417008726237144/
I'm struggling with Unity hanging and eventually crashing when entering Play Mode and trying to initialize Steamworks Unity SDK. I was using Unity SDK 10 and tried to upgrade to SDK 12 but it still hangs/crashes. While it hangs, no new logs are appened in Editor.log but when it crashes 1-2 minutes later, this log is append:
I'm using Unity 2017.1.2 (and updating Unity is not an option). The problem happens only on Mac OS X I deleted old Steam SDK 10 and imported the new one V 12 from the .unitypackage release file
Any ideas what can I do?