robcog-iai / URoboSim-depr

Robot simulation in Unreal (DEPRECATED) - working on new version using a different approach - stay tuned
http://robcog.org/
BSD 3-Clause "New" or "Revised" License
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third pull to master branch #12

Closed YousafRaja closed 7 years ago

YousafRaja commented 7 years ago

Main changes:

All links are added to a custom collision channel during robot creation. Self-collision is disabled on certain links by setting them to ignore this channel.

Implemented RStaticMeshComponent which inherits from UStaticMeshComponents and overrides certain functions to demonstrate sub-stepping. Can be enabled to see an example of force applied with sub-stepping by ticking the checkbox under the actor's properties once the robot has been created.

Added a visual interface in the newly created URoboSimEd module.