roboticslab-uc3m / teo-main

TEO full-sized humanoid robot: super/meta repository.
http://roboticslab.uc3m.es/roboticslab/robot/teo-humanoid
GNU Lesser General Public License v2.1
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How to do a grasping hand for Teo #19

Closed jgvictores closed 3 years ago

jgvictores commented 7 years ago

From @jgvictores on October 4, 2017 15:26

From @rsantos88 on October 4, 2017 8:33

To advance in the correct way with grasping in openrave, we need to make the actual Teo hand able to open and close like the barrett hand. Which are the steps to follow?

Copied from original issue: roboticslab-uc3m/openrave-yarp-plugins#37

Copied from original issue: roboticslab-uc3m/questions-and-answers#31

jgvictores commented 7 years ago

From @rsantos88 on October 4, 2017 8:55

First, I think we need to separate the fingers in three different 3D files..

hand

or.. maybe 6 files? (2 parts per finger..?)

jgvictores commented 7 years ago

Blocked by: https://github.com/roboticslab-uc3m/teo-openrave-models/issues/9

jgvictores commented 6 years ago

Old issue closed, now blocked by https://github.com/roboticslab-uc3m/openrave-yarp-plugins/issues/86

jgvictores commented 5 years ago

Closed https://github.com/roboticslab-uc3m/openrave-yarp-plugins/issues/86, now working on https://github.com/roboticslab-uc3m/tools/issues/15.

PeterBowman commented 3 years ago

The referenced issues have been closed, and now we also have a fully actuated gripper in the Gazebo models thanks to https://github.com/roboticslab-uc3m/teo-gazebo-models/pull/4. @jgvictores what are the next steps?

jgvictores commented 3 years ago

Original author was not me, I'm just mentioned due to the old issue move mechanism.

I'd close! :)

jgvictores commented 3 years ago

ps: oh yes, we did all this. closing!