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rollingrock
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Fallout-4-VR-Body
Developing mod to add full body support with IK for Fallout 4 VR!
MIT License
45
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8
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Hollotape and FRIK.ini settings ignored for Han UI position
#58
GMan-S
opened
2 months ago
1
Missing config holotape
#57
AidanNotFunny
closed
2 months ago
8
feat: use substring matching for hiding
#56
alandtse
closed
5 months ago
0
refactor: remove redundant ternary
#55
alandtse
closed
5 months ago
0
refactor: simplify cullGeometry and dumpGeometry
#54
alandtse
closed
5 months ago
0
Player model skews to the right when looking straight ahead
#53
alandtse
opened
5 months ago
0
Helmet and Eyewear do not hide in Frik 66 when hide_head is enabled
#52
alandtse
closed
5 months ago
0
Tilt head with HMD
#51
alandtse
opened
5 months ago
0
Thumb stick sensitivity is way too high when respositioning weapons/scopes
#50
lisa-lionheart
closed
6 months ago
2
Minor improvements
#49
FirEmerald
closed
6 months ago
0
Couple of suggestions for power armour and QoL.
#48
lisa-lionheart
closed
6 months ago
3
DLL Compiled from source causes CTD when loading game
#46
FirEmerald
closed
7 months ago
2
"unresolved external symbol" when attempting to compile
#45
FirEmerald
closed
7 months ago
1
2-handed weapon movement - control scheme change
#44
Ormm123
opened
1 year ago
0
Disable invis shader on reticle node
#43
alandtse
opened
2 years ago
1
Crash when unequipping weapons with Valve Index in pipboy menu
#42
ttnk89
closed
2 years ago
8
Body scale for various body sizes
#41
rollingrock
opened
2 years ago
0
hands/arms/pipboy disappear walking backwards
#40
rollingrock
opened
2 years ago
0
Add offhand repositioning
#39
alandtse
closed
2 years ago
0
Fixes for reposition mode
#38
alandtse
closed
2 years ago
0
Figure out how to use existing keyboard bindings
#37
alandtse
opened
2 years ago
1
Night vision enhancements
#36
alandtse
opened
2 years ago
1
(preview alpha build) Won't save/load/edit values from the JSON for an added weapon
#35
Sqepticism
closed
2 years ago
3
Add Pip off button setting, offhand scope zoom, and reticle reposition
#34
alandtse
closed
2 years ago
0
Add fast pipBoy disabling and full repositioning, and improve weaponOffsets
#33
alandtse
closed
2 years ago
0
Allow remapping of customOffset buttons
#32
alandtse
closed
2 years ago
0
Add ability to change weaponOffset and rotation
#31
alandtse
closed
2 years ago
0
Two handed weapons idea
#30
omarehaly
closed
2 years ago
6
Frequent CTDs possibly involving FRIK in Fo4VR Essentials modpack
#29
Emblin13
opened
3 years ago
18
Issue #27 - Temporary workaround for issue found on scoped pipe rifle…
#28
RHIssa
closed
2 years ago
3
Pipe Rifle Scope Aiming is Totallly Off
#27
RHIssa
closed
2 years ago
2
Turn off leg IK in some situtations such as vertibird
#26
rollingrock
closed
3 years ago
1
rescale ui elements
#25
rollingrock
opened
3 years ago
0
Feature Request - Support Left Handed Mode
#24
rollingrock
closed
3 years ago
1
Feature Request - Disable Smooth Movement Option
#23
rollingrock
closed
3 years ago
1
Distorted body
#20
mjboring
closed
2 years ago
16
Massive spike in CPU frame time when peeking at the wrist-based pip boy
#19
mjboring
closed
2 years ago
1
float infinitely into the air when setting "stoppingmultiplier"
#18
mjboring
closed
3 years ago
2
[Suggestion] Allow Pip-Boy to be removed when using projected mode.
#17
RSDNTWK
closed
3 years ago
6
[Bug] Crashes with Hide Hud Elements in VR
#16
RSDNTWK
closed
3 years ago
2
[Bug] Crashes with Amazing Follower Tweaks
#15
RSDNTWK
opened
3 years ago
6
Missing F4SEVR Headers and library files.
#13
RSDNTWK
closed
3 years ago
7
any way I can use this in it's current form?
#1
EmperorLelouch
closed
3 years ago
6