roth-michael / FoundryVTT-RestRecovery

This repository adds support for D&D 5E's Arcane/Natural Recovery within the short rest dialog, and additional short rest mechanics
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[Request] Option to do Food/Water separately #272

Open BenNelsonNeb opened 3 months ago

BenNelsonNeb commented 3 months ago

Is your feature request related to a problem? Please describe. There have been time that as a GM I needed/wanted to perform Food/Water without a Long Rest because of the party's situation. There are benefits to separating the actions to make a long rest more eventful. Making camp and eating (Food/Water) is very different from a Long Rest (Sleeping). Is not uncommon that the party makes camp eat food/drink, but as soon as they fall asleep they get attacked preventing them from rest. Currently, those two features are tied together.

Describe the solution you'd like An option in the General Setting to have a separate "Food & Water" button on the GM Rest Prompt to trigger just the Food/Water prompt separately and not show during short/long rests. This allows the GM to do a food/water checks separately when a long rest is not allowed or not needed. Might look like something below. image

Describe alternatives you've considered There is no way to do food/water without a long rest, but there is a way of doing long rest without food/water by creating a separate profile.

Additional context Making the food/water part of the long rest also causes players focus on Hit Dice Rolling to rush through the food/water often causing exhaustion that needs to be removed. Separating food/water as a separate event of a long rest might prevent multiple exhaustion corrections.

BenNelsonNeb commented 2 months ago

Oh...I did figuare a way to do water and food only, sort of. I created a profile where in the long rest I used custom formulas to each = 0. Basically nothing happens long restwise. So it does popup to roll but they cannot roll anything, and goes to food.