roth-michael / FoundryVTT-RestRecovery

This repository adds support for D&D 5E's Arcane/Natural Recovery within the short rest dialog, and additional short rest mechanics
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[BUG] 2.1.1 breaks Token Action HUD in DnD5e 4.0.4 #285

Closed nschoenwald closed 3 weeks ago

nschoenwald commented 4 weeks ago

Describe the bug After this module updated, Token Action HUD does not work anymore. When selecting a token, the HUD does not show. There was never a problem with both modules active before and after rolling Rest Recovery back to 2.1.0, it works again.

Foundry 12.331 DnD5e 4.0.4 Token Action HUD Core 1.5.7 Token Action HUD D&D 5E 1.6.6

BadNerdCreating commented 3 weeks ago

the same thing happened to me. I have the same settings in terms of Foundry and DnD5e and Token Action HUD. Enabling the module erased the HUD. There was also no indicator of players food or water levels.

roth-michael commented 3 weeks ago

Hi - could you confirm whether this behavior is still happening with the latest releases of Token Action HUD Core & D&D? (2.0.6 and 2.0.2, respectively).

nschoenwald commented 3 weeks ago

For me, it does not occur anymore after updating everything just now and giving it a quick look.

roth-michael commented 3 weeks ago

Great. Will mark this closed then, can be reopened if the issue persists for anyone else.

nschoenwald commented 3 weeks ago

Actually still occurs for me. I forgot I disabled Rest Recovery because of the other issue with Lay on Hands. Current versions of all modules, dnd5e system and Foundry V12.

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roth-michael commented 3 weeks ago

Ahh hmm. It seems to be working for me. I'll investigate further though

roth-michael commented 3 weeks ago

Got it. It's an issue when One D&D Exhaustion is enabled. Should be able to figure it out.