Closed larsbrinkhoff closed 5 years ago
The character positioning will need a bit more work. I put in a quick and dirty fix for now and do not merge your pull request. Take your time!
Yes, seems like things have changed since I rebased this.
I think you did everything I intendend to do.
One question, though. Shouldn't the /2
in
tube_y0 = (int)(efactor * (y0 + 707)) - vDotsPerChar/2;
be /efactor
?
I don't fully understand the vertical positioning af characters. There is a clear statement in the ARDS manual, but nothing in the Tek manual. And I need to look again into cairo first. For now everything appears to look reasonable, but we need to do this in a rational way.