-Added Embassy, Highway, Margrave, and Noble Brigand to cards.coffee and basicAI.coffee
-changed how getVP is handled for the cards; player instead of state is passed, this is a fix for issue #28
-Minor fixes for Hinterlands Treasures: count in supply for each was off, so now they derive from treasure like the rest of the Kingdom treasures; the Copper-gaining effect of Ill-Gotten Gains was incorrect; and Fool's Gold was not marked as a Reaction card.
-Removed duplicate Cutpurse; it was being made both in the Attack cards section and the miscellaneous cards section instead of just the Attack section
-Added Embassy, Highway, Margrave, and Noble Brigand to cards.coffee and basicAI.coffee
-changed how getVP is handled for the cards; player instead of state is passed, this is a fix for issue #28
-Minor fixes for Hinterlands Treasures: count in supply for each was off, so now they derive from treasure like the rest of the Kingdom treasures; the Copper-gaining effect of Ill-Gotten Gains was incorrect; and Fool's Gold was not marked as a Reaction card.
-Removed duplicate Cutpurse; it was being made both in the Attack cards section and the miscellaneous cards section instead of just the Attack section