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Newsletter 38 - September 2022 #1157

Closed 17cupsofcoffee closed 2 years ago

17cupsofcoffee commented 2 years ago

Newsletter 38: September 2022

tags: newsletter

Editors: @17cupsofcoffee, @ozkriff, and @AngelOnFira

Another month has gone by, so it's time to put together the Rust Gamedev newsletter with Septembers's news!

Current Schedule

The deadline for all section PRs is the 10th of October.

We may still accept PRs that are submitted later than this, as long as they're ready before the newsletter's release, but this isn't guaranteed. If you want your section to be included, don't leave it till the last minute!

How to Contribute

If you want to help writing the newsletter:

Style Guidelines

The full style guide is in CONTRIBUTING.md, but here are the most important rules:

Please use these templates as a starting point:

Games/apps/libraries:

### [Game name]

![alt text](img)
_optional image label_

[Game name] ([GitHub], [Discord], [Twitter]) by [@nickname]
is... {short project description in one sentence}.

{An overview of the recent updates with links to more details}.

_Discussions: [/r/rust_gamedev](link), [Twitter](link), [etc](link)_

[Game name]: http://example.com

Articles/blog posts/videos/etc:

### [Article name]

![alt text](img)
_optional image label_

[@nickname] published an [article] about...
{overview what the resource is about}.

_Discussions: [/r/rust_gamedev](link), [Twiter](link), [etc](link)_

[Article name]: http://example.com

Current Structure & Status

Below is our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).

This is not an exhaustive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!

Rust Gamedev Meetup

Game Updates

Engine Updates

Learning Material Updates

Tooling Updates

Library Updates

Other News

Discussions

Bonus

Publishing Steps

zkat commented 2 years ago

awesome! This is tempting, and while big-brain 0.14 is significant, I don't think there's anything mind-blowing about it besides a bit of improvement in practicality. Maybe next time I do something big, though ;)

heavyrain266 commented 2 years ago

Could we remove my game and fbx plugin for bevy?

I don't really have time to write about the game because I'm currently focused on adding upstream xbox target to the compiler. Also I think, nothing in the plugin changed since last newsletter where it was present.

SiebenCorgie commented 2 years ago

Feldversuch is technically not a game but a synthesizer. But it uses a lot of game tech and a gamified interaction design. If that's okay for the newsletter I'd be happy to contribute a section about it.

ChristopherBiscardi commented 2 years ago

Happy to take on the stuff I'm mentioned on.

hadronized commented 2 years ago

I will probably try to get involved more into that newsletter. The link for luminance is correct, I will read the contributing guide when I have some time to sketch something up if no one has done it already.

Bromeon commented 2 years ago

I can do godot-rust. Since it's already the 4th and I released two versions on 2nd of October, would it be OK to include those?

Otherwise those would likely need to wait ~5 weeks until release of October newsletter, and by that time we hopefully have a first GDExtension around πŸ˜‰

herluf-ba commented 2 years ago

I am happy to write a bit about the article I'm mentioned on

harudagondi commented 2 years ago

Hello, I'm open to writing the article I am mentioned on.

hakolao commented 2 years ago

Also can write article for my game

philpax commented 2 years ago

Yep, happy to claim Dims! Will have that in soon πŸ™‚

kettle11 commented 2 years ago

I'm going to skip the update for Bloom3D because I don't feel it's substantial enough to merit an inclusion in the newsletter. But as always I appreciate the inclusion! Thanks!

kurtkuehnert commented 2 years ago

My crate dtm is not ready for a showcase yet, but thanks for the inclusion.

vilcans commented 2 years ago

I think I can write something about Ultimechs, but not before the deadline of September 10th as I don't have a time machine.

17cupsofcoffee commented 2 years ago

I think I can write something about Ultimechs, but not before the deadline of September 10th as I don't have a time machine.

whoops, fixed

17cupsofcoffee commented 2 years ago

Lots of stuff to reply to πŸ˜…

@zkat: That's totally fine! We can either include 0.14 in the link dump at the end of the newsletter, or if you'd prefer, I can just leave it out this month altogether.

@HeavyRain266: No prob, will remove.

@SiebenCorgie: That's fine - maybe it would make more sense in the 'tooling' section instead of the games section? Up to you :)

@Bromeon: I'm fine with that, given it's only a few days into the month :+1:

@kettle11: No problem, will skip it this month!

Canleskis commented 2 years ago

Will write about Particular πŸ™‚

cdsupina commented 2 years ago

I will take Thetawave.

Nazariglez commented 2 years ago

Hello! Notan is not on the list, but last month we released v0.7 with some improvements, fixes, and a new feature that allow loading HTML image elements easily. I would like to include it in the newsletter if possible, thanks!

sorokya commented 2 years ago

I can write about eo.rs :)

17cupsofcoffee commented 2 years ago

Aiming to get the newsletter released tomorrow if I can - last call for submissions :)

17cupsofcoffee commented 2 years ago

Final review PR: https://github.com/rust-gamedev/rust-gamedev.github.io/pull/1178