Closed ozkriff closed 1 year ago
Leaving a comment here because I don't get notifications!
I'll take seldom_state
!
Hi! I will take Migrate Bevy Projects with Semi-Automation
! Thanks!
I'll take Building a platformer with Bevy 1
, thank you!
There was the RustyJam 3
I'll take Escape AI
, thanks
I'll write a short Rerun update later today
Maginet now has the level editor live, with an itch.io devlog over here!
Thank you everybody for the curation, it's helping my game a lot and hope so for others too :)
Hi, I think I will skip this issue - as I'd mostly repeat myself from the last part. I will try to put more tutorial content this month and maybe included in the next one?
I will take grid
I'll take Tiny Glade! (Thanks for writing about it last time, @ozkriff! π)
I'll take nanovoid :)
Newsletter 46: May 2023
tags:
newsletter
Editors: @ozkriff, @AngelOnFira, @scirin
Another month has gone by, so it's time to put together the Rust Gamedev newsletter with May's news!
Current Schedule
The deadline for all section PRs is 2023.06.10. (though statistically we sadly release significantly later then planned)
We may still accept PRs that are submitted later than this, as long as they're ready before the newsletter's release, but this isn't guaranteed. If you want your section to be included, don't leave it till the last minute!
How to Contribute
If you want to help writing the newsletter:
source
branch (example: #336).Style Guidelines
The full style guide is in CONTRIBUTING.md, but here are the most important rules:
Please use these templates as a starting point:
Games/apps/libraries:
Articles/blog posts/videos/etc:
Current Structure & Status
Below is our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).
This is not an exhaustive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!
Announcements
Game Updates
Learning Material Updates
Engine Updates
Tooling Updates
Library Updates
Other News
Discussions
Jobs
Publishing Steps