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Newsletter 46: May 2023 #1378

Closed ozkriff closed 1 year ago

ozkriff commented 1 year ago

Newsletter 46: May 2023

tags: newsletter

Editors: @ozkriff, @AngelOnFira, @scirin

Another month has gone by, so it's time to put together the Rust Gamedev newsletter with May's news!

Current Schedule

The deadline for all section PRs is 2023.06.10. (though statistically we sadly release significantly later then planned)

We may still accept PRs that are submitted later than this, as long as they're ready before the newsletter's release, but this isn't guaranteed. If you want your section to be included, don't leave it till the last minute!

How to Contribute

If you want to help writing the newsletter:

Style Guidelines

The full style guide is in CONTRIBUTING.md, but here are the most important rules:

Please use these templates as a starting point:

Games/apps/libraries:

### [Game name]

![alt text](img)
_optional image label_

[Game name] ([GitHub], [Discord], [Twitter]) by [@nickname]
is... {short project description in one sentence}.

{An overview of the recent updates with links to more details}.

_Discussions: [/r/rust_gamedev](link), [Twitter](link), [etc](link)_

[Game name]: http://example.com

Articles/blog posts/videos/etc:

### [Article name]

![alt text](img)
_optional image label_

[@nickname] published an [article] about...
{overview what the resource is about}.

_Discussions: [/r/rust_gamedev](link), [Twiter](link), [etc](link)_

[Article name]: http://example.com

Current Structure & Status

Below is our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).

This is not an exhaustive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!

Announcements

Game Updates

Learning Material Updates

Engine Updates

Tooling Updates

Library Updates

Other News

Discussions

Jobs

Publishing Steps

mamaicode commented 1 year ago

Leaving a comment here because I don't get notifications!

Seldom-SE commented 1 year ago

I'll take seldom_state!

HerringtonDarkholme commented 1 year ago

Hi! I will take Migrate Bevy Projects with Semi-Automation! Thanks!

affanshahid commented 1 year ago

I'll take Building a platformer with Bevy 1, thank you!

Vrixyz commented 1 year ago

There was the RustyJam 3

bones-ai commented 1 year ago

I'll take Escape AI, thanks

Wumpf commented 1 year ago

I'll write a short Rerun update later today

evrimoztamur commented 1 year ago

Maginet now has the level editor live, with an itch.io devlog over here!

Thank you everybody for the curation, it's helping my game a lot and hope so for others too :)

maciekglowka commented 1 year ago

Hi, I think I will skip this issue - as I'd mostly repeat myself from the last part. I will try to put more tutorial content this month and maybe included in the next one?

becheran commented 1 year ago

I will take grid

h3r2tic commented 1 year ago

I'll take Tiny Glade! (Thanks for writing about it last time, @ozkriff! πŸ’ž)

darthdeus commented 1 year ago

I'll take nanovoid :)

leod commented 1 year ago

Hey - I'd like to add a library introduction/update for posh.