Open vladdez opened 1 week ago
]st -m Makie
]activate --temp; add Makie
versioninfo() Julia Version 1.11.1 Commit 8f5b7ca12ad (2024-10-16 10:53 UTC) Build Info: Official https://julialang.org/ release Platform Info: OS: Linux (x86_64-linux-gnu) CPU: 128 × AMD EPYC 7452 32-Core Processor WORD_SIZE: 64 LLVM: libLLVM-16.0.6 (ORCJIT, znver2) Threads: 1 default, 0 interactive, 1 GC (on 128 virtual cores) Environment: JULIA_EDITOR = code JULIA_NUM_THREADS = JULIA_DEBUG = ERPgnostics
This code runs in CairoMakie and GLMakie, but crashes with WGLMakie MWE:
WGLMakie.activate!() f = Figure() interact_me = f[1, 1] = Makie.Axis(f) h = lines!(interact_me, [1, 2, 3]) hs = scatter!(interact_me, [1, 2, 3], markersize = 20, strokewidth = 5, #strokecolor = [:black,:black,:black])
ERROR: MethodError: no method matching native_type(::WGLMakie.WebGL, ::Type{RGBA{Float32}}) The function `native_type` exists, but no method is defined for this combination of argument types. Closest candidates are: native_type(::ShaderAbstractions.AbstractContext, ::Type{Float16}) @ ShaderAbstractions ~/.julia/packages/ShaderAbstractions/20WwW/src/uniforms.jl:30 native_type(::ShaderAbstractions.AbstractContext, ::Type{N0f8}) @ ShaderAbstractions ~/.julia/packages/ShaderAbstractions/20WwW/src/uniforms.jl:34 native_type(::ShaderAbstractions.AbstractContext, ::Type{N0f16}) @ ShaderAbstractions ~/.julia/packages/ShaderAbstractions/20WwW/src/uniforms.jl:33 ... Stacktrace: [1] convert_uniform(context::WGLMakie.WebGL, x::Vector{RGBA{Float32}}) @ ShaderAbstractions ~/.julia/packages/ShaderAbstractions/20WwW/src/uniforms.jl:87 [2] (::ShaderAbstractions.var"#21#22"{WGLMakie.WebGL})(x::Vector{RGBA{Float32}}) @ ShaderAbstractions ~/.julia/packages/ShaderAbstractions/20WwW/src/uniforms.jl:57 [3] #map#13 @ ~/.julia/packages/Observables/YdEbO/src/Observables.jl:570 [inlined] [4] map @ ~/.julia/packages/Observables/YdEbO/src/Observables.jl:568 [inlined] [5] convert_uniform(context::WGLMakie.WebGL, x::Observable{Vector{RGBA{Float32}}}) @ ShaderAbstractions ~/.julia/packages/ShaderAbstractions/20WwW/src/uniforms.jl:95 [6] (::ShaderAbstractions.var"#27#29"{WGLMakie.WebGL, Dict{Symbol, Any}, Dict{Symbol, Any}})(io::IOBuffer) @ ShaderAbstractions ~/.julia/packages/ShaderAbstractions/20WwW/src/program.jl:107 [7] sprint(::Function; context::Nothing, sizehint::Int64) @ Base ./strings/io.jl:114 [8] sprint @ ./strings/io.jl:107 [inlined] [9] ShaderAbstractions.Program(context::WGLMakie.WebGL, vertshader::String, fragshader::String, instance::GeometryBasics.Mesh{…}, uniforms::Dict{…}) @ ShaderAbstractions ~/.julia/packages/ShaderAbstractions/20WwW/src/program.jl:103 [10] ShaderAbstractions.InstancedProgram(context::WGLMakie.WebGL, vertshader::String, fragshader::String, instance::GeometryBasics.Mesh{…}, per_instance::ShaderAbstractions.VertexArray{…}, uniforms::Dict{…}) @ ShaderAbstractions ~/.julia/packages/ShaderAbstractions/20WwW/src/program.jl:58 [11] scatter_shader(scene::Scene, attributes::Dict{Symbol, Any}, plot::Scatter{Tuple{Vector{Point{2, Float64}}}}) @ WGLMakie ~/.julia/packages/WGLMakie/AhDKR/src/particles.jl:246 [12] create_shader(scene::Scene, plot::Scatter{Tuple{Vector{Point{2, Float64}}}}) @ WGLMakie ~/.julia/packages/WGLMakie/AhDKR/src/particles.jl:272 [13] serialize_three(scene::Scene, plot::AbstractPlot) @ WGLMakie ~/.julia/packages/WGLMakie/AhDKR/src/serialization.jl:337 [14] serialize_plots(scene::Scene, plots::Vector{Plot}, result::Vector{Any}) @ WGLMakie ~/.julia/packages/WGLMakie/AhDKR/src/serialization.jl:325 [15] serialize_plots @ ~/.julia/packages/WGLMakie/AhDKR/src/serialization.jl:322 [inlined] [16] insert_plot!(session::Bonito.Session{Bonito.WebSocketConnection}, scene::Scene, plot::Plot) @ WGLMakie ~/.julia/packages/WGLMakie/AhDKR/src/display.jl:343 [17] insert!(screen::WGLMakie.Screen, scene::Scene, plot::Plot) @ WGLMakie ~/.julia/packages/WGLMakie/AhDKR/src/display.jl:362 [18] #invokelatest#2 @ ./essentials.jl:1055 [inlined] [19] invokelatest @ ./essentials.jl:1052 [inlined] [20] push!(scene::Scene, plot::Plot) @ Makie ~/.julia/packages/Makie/pFPBw/src/scenes.jl:492 [21] plot! @ ~/.julia/packages/Makie/pFPBw/src/interfaces.jl:413 [inlined] [22] plot!(ax::Makie.Axis, plot::Scatter{Tuple{Vector{Point{2, Float64}}}}) @ Makie ~/.julia/packages/Makie/pFPBw/src/figureplotting.jl:412 [23] _create_plot!(::Function, ::Dict{Symbol, Any}, ::Makie.Axis, ::Vector{Int64}) @ Makie ~/.julia/packages/Makie/pFPBw/src/figureplotting.jl:381 [24] scatter!(::Makie.Axis, ::Vararg{Any}; kw::@Kwargs{markersize::Int64, strokewidth::Int64, strokecolor::Vector{Symbol}}) @ MakieCore ~/.julia/packages/MakieCore/zO6H4/src/recipes.jl:505 [25] top-level scope @ /store/users/mikheev/projects/erpgnostics_dev/dev/ERPgnostics/test/interactive_topoplots_test.jl:89 Some type information was truncated. Use `show(err)` to see complete types.
This is not an MWE, you only need one line, 'scatter...'
]st -m Makie
) Makie v0.21.16]activate --temp; add Makie
) yesThis code runs in CairoMakie and GLMakie, but crashes with WGLMakie MWE: