s-leger / archipack

Archipack for blender 2.79
https://blender-archipack.org
GNU General Public License v3.0
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Wall Z location is always zero regardless of the reference point Z location #352

Open faustinopalma opened 1 year ago

faustinopalma commented 1 year ago

Archipack version: 2.5.1

Blender version: 3.4.1.0

Os version: Windows 11

Description of the issue: I would like to create a multi-storey building and stack the stores one on top of the other. I am using multiple references, one for each storey and I am moving the higher storey reference up in the z location. Despite the fact that the reference has been moved up, and I select the right reference, when I create a new wall, those are always created at the level zero height. Is there anyway to create new walls at the height of the level I am editing? Thanks!

s-leger commented 1 year ago

You should build your levels apart at altitude 0, then rely on reference points to stack them. Tale a look at this video https://www.youtube.com/watch?v=2W1EQu28GPg

faustinopalma commented 1 year ago

This is brilliant! thank you!