Open In-line opened 7 years ago
No. 18 seems to be dreamstalker/rehlds#558, maybe other can confirm this too
Maybe some Fixes from https://forums.alliedmods.net/showthread.php?t=171831 can be implemented?
I can confirm/reproduce No. 23
I can confirm/reproduce No. 13 only on original gamedll; it seems to be fixed on ReGameDLL. No. 13 occured on Original GameDLL with vanilla HLDS when carrying Bomb when round ended: YES Original GameDLL with ReHLDS when carrying Bomb when round ended: YES ReGameDLL .314 with ReHLDS when carrying Bomb when round ended: NO
Additional Info: Original GameDLL with vanilla HLDS when not carrying Bomb when round ended: NO Original GameDLL with ReHLDS not carrying Bomb when round ended: NO ReGameDLL .314 with ReHLDS not carrying Bomb when round ended: NO Metamod/AMXX didn't chance anything. I used dual berretas to reload as it takes very long
think i didnt see it on the list - would be nice if flashes which explode behind players doesnt (under certain circumstances) fullflash them. this amxmodx already seems to fix this: https://forums.alliedmods.net/showpost.php?p=930803&postcount=42
Main source: ValveSoftware/halflife#278
Sended to me by WalkZ